public static void Main(string[] args) { var myStore = new Redux.Store <CounterState, CounterAction, CounterReducer>(new CounterState(0), new CounterReducer()); Console.WriteLine("State: {0}", myStore.GetState().Value); var state = myStore.GetState(); myStore.Dispatch(new CounterAction.Increment()); myStore.Dispatch(new CounterAction.Increment()); Console.WriteLine("State: {0} (look it's immutable!)", state.Value); Console.WriteLine("State: {0}", myStore.GetState().Value); }
public Redux.IAction ReduxDotNet_struct() { return(reduxDotNetStore.Dispatch(new StructIncrementAction())); }