Esempio n. 1
0
        /// <summary>
        /// Return true if the element is the last in the queue
        /// </summary>
        /// <returns></returns>
        public void Redo()
        {
            if (_redoLines.Count != 0)
            {
                Tuple <ActionType, ILineModel> line = _redoLines.Pop();
                switch (line.Item1)
                {
                case ActionType.Add:
                    CreateLine(line.Item2, true);
                    LineAddedSignal.Dispatch(line.Item2);
                    break;

                case ActionType.Edit:
                    UpdateLine(line.Item2, true);
                    LineUpdatedSignal.Dispatch(line.Item2);
                    break;

                case ActionType.Delete:
                    DeleteLine(line.Item2, true);
                    LineDeletedSignal.Dispatch(line.Item2.Guid);
                    break;
                }
            }
            SaveAvailableSignal.Dispatch(_redoLines.Count != 0);
            RedoAvailableSignal.Dispatch(_redoLines.Count != 0);
        }
Esempio n. 2
0
 private void UpdateLine(ILineModel line, bool undo)
 {
     ProjectService.UpdateLine((LineModel)line);
     if (undo)
     {
         _undoLines.Push(new Tuple <ActionType, ILineModel>(ActionType.Edit, line));
         UndoAvailableSignal.Dispatch(true);
     }
     else
     {
         _redoLines.Push(new Tuple <ActionType, ILineModel>(ActionType.Edit, line));
         RedoAvailableSignal.Dispatch(true);
     }
 }
Esempio n. 3
0
 private void DeleteLine(ILineModel line, bool undo)
 {
     ProjectService.DeleteLine(line.Guid);
     if (undo)
     {
         _undoLines.Push(new Tuple <ActionType, ILineModel>(ActionType.Delete, line));
         UndoAvailableSignal.Dispatch(true);
     }
     else
     {
         _redoLines.Push(new Tuple <ActionType, ILineModel>(ActionType.Add, line));
         RedoAvailableSignal.Dispatch(true);
     }
 }
Esempio n. 4
0
        public override void OnRemove()
        {
            base.OnRemove();

            UndoAvailableSignal.RemoveListener(OnUndoAvailableReceived);
            RedoAvailableSignal.RemoveListener(OnRedoAvailableReceived);
            SaveAvailableSignal.RemoveListener(OnSaveAvailableReceived);
            FullCleanupSignal.RemoveListener(OnFullCleanupReceived);

            View.PointerInfoSignal.RemoveListener(OnPointerSignal);

            View.UndoSignal.RemoveListener(OnUndoRequested);
            View.RedoSignal.RemoveListener(OnRedoRequested);
            View.ToggleDrawModeSignal.RemoveListener(OnToggleDrawMode);
            View.SaveProjectSignal.RemoveListener(OnSaveRequested);
            View.SaveProjectAsSignal.RemoveListener(OnSaveAsRequested);
            View.LoadProjectSignal.RemoveListener(OnLoadRequested);
            View.NewProjectSignal.RemoveListener(OnNewRequested);
        }