public string WhoIsPlayer(Side side) { if (side == Side.Red) { return(RedPlayerConnection.ToString()); } else if (side == Side.White) { return(WhitePlayerConnection.ToString()); } return("Unknown player."); }
public bool SendMessage(Side side, CheckersMessage message) { if (side == Side.Red && PlayerConnected(Side.Red)) { RedPlayerConnection.SendMessage(message); return(true); } else if (side == Side.White && PlayerConnected(Side.White)) { WhitePlayerConnection.SendMessage(message); return(true); } return(false); }