Esempio n. 1
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    public void Handmaid2()
    {
        int  x1         = -2;
        int  x2         = 2;
        int  y1         = 2;
        int  y2         = 2;
        int  s          = 10;
        long __expected = 198L;
        long __result   = new RectangularObstacle().countReachable(x1, x2, y1, y2, s);

        Assert.AreEqual(__expected, __result);
    }
Esempio n. 2
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    public void Example0()
    {
        int  x1         = -5;
        int  x2         = 5;
        int  y1         = 3;
        int  y2         = 3;
        int  s          = 2;
        long __expected = 13L;
        long __result   = new RectangularObstacle().countReachable(x1, x2, y1, y2, s);

        Assert.AreEqual(__expected, __result);
    }
Esempio n. 3
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    public void Example4()
    {
        int  x1         = -100;
        int  x2         = 100;
        int  y1         = 42;
        int  y2         = 47;
        int  s          = 0;
        long __expected = 1L;
        long __result   = new RectangularObstacle().countReachable(x1, x2, y1, y2, s);

        Assert.AreEqual(__expected, __result);
    }
Esempio n. 4
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    public void Example3()
    {
        int  x1         = 0;
        int  x2         = 0;
        int  y1         = 1;
        int  y2         = 1;
        int  s          = 4;
        long __expected = 38L;
        long __result   = new RectangularObstacle().countReachable(x1, x2, y1, y2, s);

        Assert.AreEqual(__expected, __result);
    }
Esempio n. 5
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    public void Handmaid3()
    {
        int  x1         = 1;
        int  x2         = 1;
        int  y1         = 3;
        int  y2         = 3;
        int  s          = 4;
        long __expected = 40L;
        long __result   = new RectangularObstacle().countReachable(x1, x2, y1, y2, s);

        Assert.AreEqual(__expected, __result);
    }
Esempio n. 6
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        /// <summary>
        /// 检查仿真方形障碍物的尺寸和位置参数合法性 若超出场地则调整到场地内
        /// </summary>
        /// <param name="obj">待检查尺寸和位置参数合法性的方形障碍物对象</param>
        public static void ParametersCheckingObstacle(ref RectangularObstacle obj)
        {
            Field f = Field.Instance();

            // 确保障碍物长度不超过场地X方向长度
            obj.LengthMm = (obj.LengthMm > f.FieldLengthXMm) ? f.FieldLengthXMm : obj.LengthMm;
            // 确保障碍物宽度不超过场地Z方向长度
            obj.WidthMm = (obj.WidthMm > f.FieldLengthZMm) ? f.FieldLengthZMm : obj.WidthMm;
            // 根据新的位置坐标和尺寸参数更新碰撞检测参数即4个顶点构成的列表
            obj.CalculateCollisionDetectionParas();
            int tmp  = 0;
            int minX = (int)UrwpgSimHelper.Min(obj.PolygonVertices[0].X, obj.PolygonVertices[1].X,
                                               obj.PolygonVertices[2].X, obj.PolygonVertices[3].X, ref tmp);

            if (minX < Field.Instance().LeftMm)
            {                                                       // 出了左边界
                obj.PositionMm.X += Field.Instance().LeftMm - minX; // 右移超出的距离
            }
            else
            {// 没出左边界
                int maxX = (int)UrwpgSimHelper.Max(obj.PolygonVertices[0].X, obj.PolygonVertices[1].X,
                                                   obj.PolygonVertices[2].X, obj.PolygonVertices[3].X, ref tmp);
                if (maxX > Field.Instance().RightMm)
                {                                                        // 出了右边界
                    obj.PositionMm.X -= maxX - Field.Instance().RightMm; // 左移超出的距离
                }
            }

            int minZ = (int)UrwpgSimHelper.Min(obj.PolygonVertices[0].Z, obj.PolygonVertices[1].Z,
                                               obj.PolygonVertices[2].Z, obj.PolygonVertices[3].Z, ref tmp);

            if (minZ < Field.Instance().TopMm)
            {                                                      // 出了上边界
                obj.PositionMm.Z += Field.Instance().TopMm - minZ; // 下移超出的距离
            }
            else
            {// 没出上边界
                int maxZ = (int)UrwpgSimHelper.Max(obj.PolygonVertices[0].Z, obj.PolygonVertices[1].Z,
                                                   obj.PolygonVertices[2].Z, obj.PolygonVertices[3].Z, ref tmp);
                if (maxZ > Field.Instance().BottomMm)
                {                                                         // 出了下边界
                    obj.PositionMm.Z -= maxZ - Field.Instance().BottomMm; // 上移超出的距离
                }
            }
        }