public void GenerateRecruits() { for (int i = 0; i < recruitCollection.collection.Count; i++) { RecruitPanel panel = Instantiate(panelPrefab, layoutGroup.transform); panel.Create(recruitCollection.collection[i], this, slotIndex); } }
public void GenerateRecruits() { for (int i = 0; i < recruitCollection.collection.Count; i++) { RecruitPanel panel = Instantiate(panelPrefab, layoutGroup.transform); panel.Create(recruitCollection.collection[i], this, slotIndex); } }