Esempio n. 1
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 public void OnRecordedNoteContinued(RecordedNote recordedNote, bool updateUi)
 {
     if (updateUi)
     {
         DisplayRecordedNote(recordedNote);
     }
 }
Esempio n. 2
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    public void DisplayRecordedNote(RecordedNote recordedNote)
    {
        if (recordedNote.TargetNote.Sentence != displayedSentence)
        {
            // This is probably a recorded note from the previous sentence that is still continued because of the mic delay.
            // Do not draw the recorded note, it is not in the displayed sentence.
            return;
        }

        // Freestyle notes are not drawn
        if (recordedNote.TargetNote.IsFreestyle)
        {
            return;
        }

        // Try to update existing recorded notes.
        if (recordedNoteToUiRecordedNotesMap.TryGetValue(recordedNote, out List <UiRecordedNote> uiRecordedNotes))
        {
            foreach (UiRecordedNote uiRecordedNote in uiRecordedNotes)
            {
                uiRecordedNote.TargetEndBeat = recordedNote.EndBeat;
            }
            return;
        }

        // Draw the bar for the rounded note
        // and draw the bar for the actually recorded pitch if needed.
        CreateUiRecordedNote(recordedNote, true);
        if (displayRoundedAndActualRecordedNotes && (recordedNote.RecordedMidiNote != recordedNote.RoundedMidiNote))
        {
            CreateUiRecordedNote(recordedNote, false);
        }
    }
Esempio n. 3
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    private int GetCorrectlySungGoldenNoteLength(RecordedNote recordedNote)
    {
        if (recordedNote.TargetNote == null || !recordedNote.TargetNote.IsGolden)
        {
            return(0);
        }

        return(GetCorrectlySungNoteLength(recordedNote));
    }
    protected void CreateUiRecordedNote(RecordedNote recordedNote, bool useRoundedMidiNote)
    {
        if (recordedNote.StartBeat == recordedNote.EndBeat)
        {
            return;
        }

        // Pitch detection algorithms often have issues finding the correct octave. However, the octave is irrelevant for scores.
        // When notes are drawn far away from the target note because the pitch detection got the wrong octave then it looks wrong.
        // Thus, only the relative pitch of the roundedMidiNote is used and drawn on the octave of the target note.
        int midiNote;

        if (useRoundedMidiNote &&
            recordedNote.TargetNote != null)
        {
            midiNote = MidiUtils.GetMidiNoteOnOctaveOfTargetMidiNote(recordedNote.RoundedMidiNote, recordedNote.TargetNote.MidiNote);
        }
        else
        {
            midiNote = recordedNote.RecordedMidiNote;
        }

        UiRecordedNote uiNote = Instantiate(uiRecordedNotePrefab, uiRecordedNotesContainer);

        uiNote.RecordedNote  = recordedNote;
        uiNote.StartBeat     = recordedNote.StartBeat;
        uiNote.TargetEndBeat = recordedNote.EndBeat;
        // Draw already a portion of the note
        uiNote.LifeTimeInSeconds = Time.deltaTime;
        uiNote.EndBeat           = recordedNote.StartBeat + (uiNote.LifeTimeInSeconds * beatsPerSecond);

        uiNote.MidiNote = midiNote;
        if (micProfile != null)
        {
            uiNote.SetColorOfMicProfile(micProfile);
        }

        Text uiNoteText = uiNote.lyricsUiText;

        if (showPitchOfNotes)
        {
            string pitchName = MidiUtils.GetAbsoluteName(midiNote);
            uiNoteText.text = " (" + pitchName + ")";
        }
        else
        {
            uiNoteText.text = "";
        }

        RectTransform uiNoteRectTransform = uiNote.RectTransform;

        PositionUiNote(uiNoteRectTransform, midiNote, uiNote.StartBeat, uiNote.EndBeat);

        uiRecordedNotes.Add(uiNote);
        recordedNoteToUiRecordedNotesMap.AddInsideList(recordedNote, uiNote);
    }
Esempio n. 5
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    public override void DisplayRecordedNote(RecordedNote recordedNote)
    {
        if (recordedNote.TargetNote.Sentence != currentSentence)
        {
            // This is probably a recorded note from the previous sentence that is still continued because of the mic delay.
            // Do not draw the recorded note, it is not in the displayed sentence.
            return;
        }

        base.DisplayRecordedNote(recordedNote);
    }
Esempio n. 6
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    private void OnContinuedNote(RecordedNote recordedNote, double currentBeat)
    {
        if (playerController == null)
        {
            lastRecordedNote = null;
            return;
        }
        Sentence currentSentence = playerController.CurrentSentence;

        if (currentSentence == null)
        {
            lastRecordedNote = null;
            return;
        }

        // Only accept recorded notes where a note is expected in the song
        Note noteAtCurrentBeat = GetNoteAtBeat(currentSentence, currentBeat);

        if (noteAtCurrentBeat == null)
        {
            lastRecordedNote = null;
            return;
        }

        // Limit recorded note bounds to target note bounds
        if (recordedNote.StartBeat < noteAtCurrentBeat.StartBeat)
        {
            recordedNote.StartBeat = noteAtCurrentBeat.StartBeat;
        }
        if (recordedNote.EndBeat > noteAtCurrentBeat.EndBeat)
        {
            recordedNote.EndBeat = noteAtCurrentBeat.EndBeat;
        }

        // Round pitch of recorded note to pitch of note in song
        if (noteAtCurrentBeat.Type == ENoteType.Rap || noteAtCurrentBeat.Type == ENoteType.RapGolden)
        {
            // Rap notes accept any noise as correct note.
            recordedNote.RoundedMidiNote = noteAtCurrentBeat.MidiNote;
        }
        else
        {
            // Round recorded note if it is close to the target note.
            recordedNote.RoundedMidiNote = GetRoundedMidiNote(recordedNote.RecordedMidiNote, noteAtCurrentBeat.MidiNote, RoundingDistance);
        }

        // Remember this note and show it in the UI
        AddRecordedNote(lastRecordedNote, currentSentence);
        playerController.DisplayRecordedNotes(GetRecordedNotes(currentSentence));
    }
Esempio n. 7
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    private void CheckPerfectlySungNote(Sentence sentence, RecordedNote lastRecordedNote)
    {
        if (sentence == null || lastRecordedNote == null)
        {
            return;
        }
        Note perfectlySungNote = sentence.Notes.Where(note =>
                                                      note.MidiNote == lastRecordedNote.RoundedMidiNote &&
                                                      note.StartBeat >= lastRecordedNote.StartBeat &&
                                                      note.EndBeat <= lastRecordedNote.EndBeat).FirstOrDefault();

        if (perfectlySungNote != null)
        {
            playerUiController.CreatePerfectNoteEffect(perfectlySungNote);
        }
    }
Esempio n. 8
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    private void DisplayRecordedNote(RecordedNote recordedNote, bool useRoundedNote = true)
    {
        int midiNote = (useRoundedNote) ? recordedNote.RoundedMidiNote : recordedNote.RecordedMidiNote;

        UiRecordedNote uiNote = Instantiate(uiRecordedNotePrefab);

        uiNote.transform.SetParent(transform);

        Text uiNoteText = uiNote.GetComponentInChildren <Text>();

        uiNoteText.text = (useRoundedNote) ? MidiUtils.GetAbsoluteName(recordedNote.RoundedMidiNote)
                                           : MidiUtils.GetAbsoluteName(recordedNote.RecordedMidiNote);

        RectTransform uiNoteRectTransform = uiNote.GetComponent <RectTransform>();

        PositionUiNote(uiNoteRectTransform, midiNote, recordedNote.StartBeat, recordedNote.EndBeat);
    }
Esempio n. 9
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    private void CheckPerfectlySungNote(RecordedNote lastRecordedNote)
    {
        if (lastRecordedNote == null || lastRecordedNote.TargetNote == null)
        {
            return;
        }

        Note targetNote               = lastRecordedNote.TargetNote;
        int  targetMidiNoteRelative   = MidiUtils.GetRelativePitch(targetNote.MidiNote);
        int  recordedMidiNoteRelative = MidiUtils.GetRelativePitch(lastRecordedNote.RoundedMidiNote);
        bool isPerfect = ((targetMidiNoteRelative == recordedMidiNoteRelative) &&
                          (targetNote.StartBeat >= lastRecordedNote.StartBeat) &&
                          (targetNote.EndBeat <= lastRecordedNote.EndBeat));

        if (isPerfect)
        {
            playerUiController.CreatePerfectNoteEffect(targetNote);
        }
    }
Esempio n. 10
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    private void HandleRecordedNoteContinued(int midiNote, double currentBeat, bool updateUi)
    {
        lastRecordedNote.EndBeat = currentBeat;

        bool targetNoteIsDone = (lastRecordedNote.TargetNote != null && lastRecordedNote.EndBeat >= lastRecordedNote.TargetNote.EndBeat);

        if (targetNoteIsDone)
        {
            lastRecordedNote.EndBeat = lastRecordedNote.TargetNote.EndBeat;
            playerController.OnRecordedNoteEnded(lastRecordedNote);
            lastRecordedNote = null;

            HandleRecordedNoteStarted(midiNote, currentBeat, updateUi);
        }
        else
        {
            playerController.OnRecordedNoteContinued(lastRecordedNote, updateUi);
        }
    }
Esempio n. 11
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    public void OnPitchDetected(int midiNote)
    {
        double currentBeat = singSceneController.CurrentBeat;

        if (midiNote <= 0)
        {
            if (lastRecordedNote != null)
            {
                // End singing of last recorded note.
                // Do this seamlessly, i.e., continue the last recorded note until now.
                lastRecordedNote.EndBeat = currentBeat;
                OnContinuedNote(lastRecordedNote, currentBeat);
                lastRecordedNote = null;
                // Debug.Log("Ended singing");
            }
        }
        else
        {
            if (lastRecordedNote != null && lastRecordedNote.RecordedMidiNote == midiNote)
            {
                // Continue singing on same pitch
                lastRecordedNote.EndBeat = currentBeat;
                OnContinuedNote(lastRecordedNote, currentBeat);
                // Debug.Log("Continued note");
            }
            else
            {
                playerController.OnRecordedNoteEnded(lastRecordedNote);
                // Start new note.
                // Do this seamlessly, i.e., start the new note at the time the last note was recorded.
                lastRecordedNote = new RecordedNote(midiNote, lastPitchDetectedBeat, currentBeat);
                // Debug.Log("Start new note");
            }
        }
        lastPitchDetectedBeat = currentBeat;
    }
Esempio n. 12
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 public void DisplayRecordedNote(RecordedNote recordedNote)
 {
     playerUiController.DisplayRecordedNote(recordedNote);
 }
Esempio n. 13
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 public void OnRecordedNoteContinued(RecordedNote recordedNote)
 {
     DisplayRecordedNote(recordedNote);
 }
Esempio n. 14
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 public void OnRecordedNoteEnded(RecordedNote recordedNote)
 {
     CheckPerfectlySungNote(recordedNote);
     DisplayRecordedNote(recordedNote);
 }
Esempio n. 15
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 private bool IsTargetNoteHit(RecordedNote recordedNote)
 {
     return(recordedNote.TargetNote != null && recordedNote.TargetNote.MidiNote == recordedNote.RoundedMidiNote);
 }