Esempio n. 1
0
 // Use this for initialization
 protected void Start()
 {
     sceneController = (FirstControl)Director.getInstance().sceneCtrl;
     diskFactory     = sceneController.factory;
     scoreRecorder   = sceneController.scoreRecorder;
     //sceneController.MyActionManager = this;
     sceneController.myAdapter.SetNormalAM(this);
 }
Esempio n. 2
0
 public void Begin()
 {
     LoadPrefabs();
     MyActionManager = gameObject.AddComponent <ActionManager>() as ActionManager;
     Debug.Log(MyActionManager);
     scoreRecorder = gameObject.AddComponent <RecordControl>();
     user          = gameObject.AddComponent <UserGUI>();
     user.Begin();
 }
Esempio n. 3
0
    /// <summary>
    /// 加载 UI
    /// </summary>
    void LoadUI()
    {
        // 加载 游戏 菜单 预制体
        menuControl = NGUITools.AddChild(uiRoot3D, Resources.Load <GameObject>("Panel - Menu")).AddComponent <MenuControl>();

        // 加载 UI 预制体
        uiControl = NGUITools.AddChild(uiRoot, Resources.Load <GameObject>("Panel - UI")).AddComponent <UIControl>();


        // 加载 显示纪录 预制体
        recordControl = NGUITools.AddChild(uiRoot, Resources.Load <GameObject>("Panel - Record")).AddComponent <RecordControl>();
    }
Esempio n. 4
0
    protected override void OnAwakeInitUI()
    {
        _instance = this;

        if (mUIGameModel == null)
        {
            mUIGameModel = UIModelMgr.Instance.GetModel <UIGameModel>();
            mUIGameModel.ValueUpdateEvent += OnValueUpdateEvent;
        }

        if (mUIMainModel == null)
        {
            mUIMainModel = UIModelMgr.Instance.GetModel <UIMainModel>();
        }
        mPublicGroupMgr = CacheTrans.FindComponent <PublicGroupMgr>("Root/PublicGroup");
        mLabelSeqCount  = CacheTrans.FindComponent <UILabel>("Root/PublicGroup/RunGroup/LabelSeqCount");
        mLabelCardNum   = CacheTrans.FindComponent <UILabel>("Root/PublicGroup/RunGroup/LabelCardNum");
        mGameTableItem  = CacheTrans.FindComponent <GameTableItem>("Root/PublicGroup/RunGroup/GameTable");

        mRecordControl = CacheTrans.FindComponent <RecordControl>("Root/PublicGroup/RunGroup/RecordControl");

        mJingCardItems = CacheTrans.FindChindComponents <CardItem>("Root/PublicGroup/RunGroup/ContainerTop/JingCards");
        mOpenCardItems = CacheTrans.FindChindComponents <CardItem>("Root/PublicGroup/RunGroup/OpenCardItems");

        if (mPlayerItems == null)
        {
            mPlayerItems = new List <PlayerInfoItem>();
        }

        mPlayerItems.Add(CacheTrans.FindComponent <PlayerInfoItem>("Root/ContainerBottom/PlayerInfo"));
        mPlayerItems.Add(CacheTrans.FindComponent <PlayerInfoItem>("Root/ContainerRight/PlayerInfo"));
        mPlayerItems.Add(CacheTrans.FindComponent <PlayerInfoItem>("Root/ContainerTop/PlayerInfo"));
        mPlayerItems.Add(CacheTrans.FindComponent <PlayerInfoItem>("Root/ContainerLeft/PlayerInfo"));

        if (mPlayerCardGroupList == null)
        {
            mPlayerCardGroupList = new List <PlayerCardGroupItem>();
        }
        mPlayerCardGroupList.Add(CacheTrans.FindComponent <PlayerCardGroupItem>("Root/ContainerBottom/PlayerCardGroup"));
        mPlayerCardGroupList.Add(CacheTrans.FindComponent <PlayerCardGroupItem>("Root/ContainerRight/PlayerCardGroup"));
        mPlayerCardGroupList.Add(CacheTrans.FindComponent <PlayerCardGroupItem>("Root/ContainerTop/PlayerCardGroup"));
        mPlayerCardGroupList.Add(CacheTrans.FindComponent <PlayerCardGroupItem>("Root/ContainerLeft/PlayerCardGroup"));
        mVoiceAnimation = CacheTrans.FindComponent <UISpriteAnimation>("Root/PublicGroup/VoiceAnimation");

        #region 注册按钮的点击方法

        mBtnDissolveRoom = CacheTrans.FindComponent <UIButton>("Root/PublicGroup/PrepareGroup/ContainerRight/BtnDissolveRoom");
        mBtnLeaveRoom    = CacheTrans.FindComponent <UIButton>("Root/PublicGroup/PrepareGroup/ContainerRight/BtnLeaveRoom");
        UIEventListener.Get(mBtnDissolveRoom.gameObject).onClick += OnDissolveRoomClick;
        UIEventListener.Get(mBtnLeaveRoom.gameObject).onClick    += OnDissolveRoomClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/PrepareGroup/ContainerRight/BtnReturnHall").onClick += OnReturnHallClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/PrepareGroup/BtnWeChat").onClick                += OnWeChatClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/RunGroup/ContainerRight/BtnSetting").onClick    += OnSettingClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/RunGroup/ContainerRight/BtnTextChat").onClick   += OnChatClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/RunGroup/ContainerRight/BtnExpression").onClick += OnExpressionClick;
        CacheTrans.GetUIEventListener("Root/PublicGroup/ContainerRight/BtnVoiceChat").onPress           += OnRecording;

        #endregion 注册按钮的点击方法

        SetVoiceAnimation(false);
    }