void ReleaseDesignerOutlets() { if (MessagesTable != null) { MessagesTable.Dispose(); MessagesTable = null; } if (MessageText != null) { MessageText.Dispose(); MessageText = null; } if (SendButton != null) { SendButton.Dispose(); SendButton = null; } if (ReconnectButton != null) { ReconnectButton.Dispose(); ReconnectButton = null; } }