Esempio n. 1
0
        public RecognizeResult Recognize(RecoginizeData data)
        {
            try
            {
                using (var src = data.CardsBitmap.Deserialize() as Bitmap)
                {
                    if (src == null)
                    {
                        throw new InvalidDataException(string.Format("待识别扑克的图片数据反序列化失败!"));
                    }
                    var result = new RecognizeResult
                    {
                        Result = new List <Card>()
                    };

                    //过滤蓝色、灰度化、二值化
                    var toRec = _seq.Apply(src);

                    //黑色与白色互换
                    ExchangeIndexColor(toRec, 255, 0);

                    //去掉干扰线
                    RemoveInterferenceLines(toRec, 0);

                    //过滤噪音
                    toRec = _blobsFiltering.Apply(toRec);

                    //获取所有的块
                    _blobCounter.ProcessImage(toRec);

                    //去掉偏移的块区域
                    var rects = RemoveOffsetBlobs(_blobCounter.GetObjectsRectangles().ToList());

                    //合并区域
                    rects = MergeBlobs(rects);

                    //识别扑克牌数字
                    rects.ForEach(rectNum =>
                    {
                        //识别牌数字
                        var bmpNum  = _resizeNumFilter.Apply(toRec.Clone(rectNum, toRec.PixelFormat));
                        var cardNum = _cardNetworkService.ComputeNum(bmpNum);
                        if (cardNum == CardNum.未知)
                        {
                            var dir = AppDomain.CurrentDomain.BaseDirectory + @"未知\数字\";
                            Directory.CreateDirectory(dir);
                            bmpNum.Save(dir + string.Format("{0}.bmp", DateTime.Now.ToString("yyyyMMddHHmmssffff")));
                        }

                        //识别牌花色(花色图片需要重新处理,所以需要用原图src)
                        var bmpColor  = GetColorBitmap(src, rectNum);
                        var cardColor = _cardNetworkService.ComputeColor(bmpColor);
                        if (cardColor == CardColor.未知)
                        {
                            var dir = AppDomain.CurrentDomain.BaseDirectory + @"未知\花色\";
                            Directory.CreateDirectory(dir);
                            bmpColor.Save(dir + string.Format("{0}.bmp", DateTime.Now.ToString("yyyyMMddHHmmssffff")));
                        }

                        //将识别出来的牌信息添加到结果集中
                        result.Result.Add(new Card
                        {
                            Num   = cardNum,
                            Color = cardColor,
                            Rect  = rectNum
                        });
                    });

                    GC.Collect();

                    return(result);
                }
            }
            catch (Exception ex)
            {
                throw new FaultException((ex.InnerException ?? ex).ToString());
            }
        }
Esempio n. 2
0
        public RecognizeResult Recognize(RecoginizeData data)
        {
            _template = TemplateFactory.Singleton.GetTemplate(data.GameTypeTemplate);
            if (null == _template)
            {
                throw new FaultException("未设置模板模型对象");
            }

            var result = new RecognizeResult
            {
                Result = new List <Card>()
            };
            var cardsBitmap = data.CardsBitmap.Deserialize() as Bitmap;

            if (cardsBitmap == null)
            {
                throw new FaultException("待识别的图片不合法或为空");
            }

            //获取玩家二值化的图片
            var bmpCards = cardsBitmap;
            var bmpNums  = _seq.Apply(bmpCards.Clone(new Rectangle(0, 0, bmpCards.Width, bmpCards.Height / 2),
                                                     bmpCards.PixelFormat));
            var bmpColors = bmpCards;

            //遍历所有的模板,记录匹配出来的区域及牌大小
            var matches = new Dictionary <Rectangle, KeyValuePair <float, CardNum> >();

            _template.GetCardNumTemplate().ForEach(
                tmpl =>
                tmpl.Bitmaps
                .ForEach(
                    bmpTmpl =>
            {
                _tm.SimilarityThreshold = tmpl.SimilaSimilarityThreshold;
                _tm.ProcessImage(bmpNums, bmpTmpl)
                .ToList()
                .ForEach(match =>
                {
                    //如果匹配到的当前结果在matches集合中存在,则将牌值添加到牌值集合中
                    var keyRect = matches.Keys
                                  .ToList()
                                  .FirstOrDefault(
                        key =>
                        key.Contains(new Point(
                                         match
                                         .Rectangle
                                         .Left +
                                         match
                                         .Rectangle
                                         .Width / 2,
                                         match
                                         .Rectangle
                                         .Top +
                                         match
                                         .Rectangle
                                         .Height / 2)));

                    if (!keyRect.IsEmpty)
                    {
                        if (matches[keyRect].Key < match.Similarity)
                        {
                            matches[keyRect] = new KeyValuePair <float, CardNum>(
                                match.Similarity, tmpl.Num);
                        }
                    }
                    else
                    {
                        matches.Add(match.Rectangle,
                                    new KeyValuePair <float, CardNum>(match.Similarity, tmpl.Num));
                    }
                });
            }));

            //一个区域对应一个牌值对象
            matches.OrderBy(m => m.Key.Left)
            .ToList()
            .ForEach(match =>
            {
                var colorBmp =
                    bmpColors.Clone(new Rectangle(match.Key.X, 0, match.Key.Width, bmpColors.Height),
                                    bmpColors.PixelFormat);

                result.Result.Add(new Card
                {
                    Num   = match.Value.Value,
                    Color = MatchColor(colorBmp)
                });
            });

            GC.Collect();

            return(result);
        }