public string openerType; //string containing the typeof object that is using the loader [recipe,mash tun,etc.] // Start is called before the first frame update void Start() { //Debug.Log(openerType); switch (openerType) { case "recipe": recipePlannerController = this.GetComponentInParent <RecipePlannerController>(); break; case "mash tun": mashTun = GameObject.Find("MashTun").GetComponent <MashTunController>(); break; } companyController = GameObject.Find("CompanyController").GetComponent <CompanyController>(); savedRecipes = companyController.recipes; SetupDropDownList(); }
public void Start() { recipePlannerController = GameObject.Find("RecipePanel").GetComponent <RecipePlannerController>(); thisSlider = gameObject.GetComponent <Slider>(); thisSlider.onValueChanged.AddListener(delegate { ValueChangeCheck(); }); }