Esempio n. 1
0
        public override object Task2()
        {
            List <int> scoreSequence = new List <int>();

            foreach (char c in input[0])
            {
                scoreSequence.Add((int)char.GetNumericValue(c));
            }
            int scoreSeqLen = input[0].Length;

            RecipeMaker rp = new RecipeMaker();

            while (rp.recipeScores.Count - 1 - scoreSeqLen < 0)
            {
                rp.SimulateRound();
            }

            int lastLen = rp.recipeScores.Count;

            while (true)
            {
                rp.SimulateRound();

                // this mess is much quicker than comparing a List<T>.GetRange()
                bool match = true;
                for (int i = 1; i <= scoreSeqLen; i++)
                {
                    match &= (rp.recipeScores[^ i] == scoreSequence[^ i]);
Esempio n. 2
0
        public override object Task1()
        {
            int turns = int.Parse(input[0]);

            RecipeMaker rp = new RecipeMaker();

            while (rp.recipeScores.Count < turns + 10)
            {
                rp.SimulateRound();
            }
            return(string.Join("", rp.recipeScores.GetRange(turns, 10)));
        }