Esempio n. 1
0
        public GameSession()
        {
            CurrentPlayer = new Player("SK", "Warrior", 0, 10, 10, 1000000);

            if (!CurrentPlayer.Weapons.Any())
            {
                CurrentPlayer.AddItemToInventory(ItemFactory.CreateGameItem(1001));
            }
            CurrentPlayer.AddItemToInventory(ItemFactory.CreateGameItem(2001));
            CurrentWorld    = WorldFactory.CreateWorld();
            CurrentLocation = CurrentWorld.LocationAt(0, -1);
            CurrentPlayer.LearnRecipe(RecipeFactory.GetRecipeByID(1));
            CurrentPlayer.AddItemToInventory(ItemFactory.CreateGameItem(3001));
            CurrentPlayer.AddItemToInventory(ItemFactory.CreateGameItem(3002));
            CurrentPlayer.AddItemToInventory(ItemFactory.CreateGameItem(3003));
        }