Esempio n. 1
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 /// <summary>
 /// Called when [sensor registered].
 /// </summary>
 /// <param name="sensorRegistrationData">The sensor registration data.</param>
 private void OnDeviceRegistered(ReceiverEvents.DeviceRegistered e)
 {
     lock (_sensorIds)
     {
         if (!_sensorIds.Contains(e.SensorId) && _sensorIds.Count < MAX_METERS)
         {
             _sensorIds.Add(e.SensorId);
             // NOTE: Use RegisterViewWithRegion not Add to region to fix issue with Telerik Control hanging
             _regionManager.RegisterViewWithRegion(RegionNames.MeterRegion, () =>
             {
                 using (new ShowBusyIndicator())
                 {
                     IView view = _container.Resolve<MeterView>();
                     MeterPresenter presenter = _container.Resolve<MeterPresenter>();
                     presenter.Id = e.SensorId;
                     presenter.SetMeterType(e.SensorType);
                     presenter.RequestRemoval += (sender, args) =>
                     {
                         lock (_sensorIds)
                         {
                             IRegion region = _regionManager.Regions[RegionNames.MeterRegion];
                             region.Remove(view);
                              _sensorIds.Remove(presenter.Id);
                         }
                     };
                     view.ApplyPresenter(presenter);
                     return view;
                 }
             });
         }
     }
 }
Esempio n. 2
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 /// <summary>
 /// Called when [sensor impact].
 /// </summary>
 /// <param name="sensorImpactData">The sensor impact data.</param>
 private void OnSensorHit(ReceiverEvents.SensorHit e)
 {
     if (_config.SpeakImpactLevelEnabled) lock (_speechSynthesizer)
     {
         _speechSynthesizer.SpeakAsyncCancelAll();
         _speechSynthesizer.SpeakAsync(e.ImpactLevel.ToString());
     }
 }
Esempio n. 3
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 public NetworkModule(
     IAppConfigService appConfigService,
     IScoreKeeperService scoreKeeperService,
     IStopWatchService stopWatchService,
     ReceiverEvents.ButtonPressed receiverButtonPressed)
 {
     this.appConfigService = appConfigService;
     this.scoreKeeperService = scoreKeeperService;
     this.stopWatchService = stopWatchService;
     this.receiverButtonPressed = receiverButtonPressed;
 }
Esempio n. 4
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 public KickAndPunch(
     ReceiverEvents.DeviceRegistered deviceRegisteredEvent,
     ReceiverEvents.ButtonPressed buttonPressedEvent,
     ReceiverEvents.RegisterDevice registerDeviceRequest,
     ReceiverEvents.SensorHit deviceSensorHit,
     ReceiverEvents.DeviceStatusUpdate deviceStatusNotify,
     ApplicationEvents.ApplicationClosing appClosingEvent)
 {
     this.deviceRegisteredEvent = deviceRegisteredEvent;
     this.buttonPressedEvent = buttonPressedEvent;
     this.registerDeviceRequest = registerDeviceRequest;
     this.deviceSensorHit = deviceSensorHit;
     this.deviceStatusNotify = deviceStatusNotify;
     this.appClosingEvent = appClosingEvent;
 }
Esempio n. 5
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 /// <summary>
 /// Called when [sensor impact].
 /// </summary>
 /// <param name="sensorImpactData">The sensor impact data.</param>
 private void OnSensorHit(ReceiverEvents.SensorHit e)
 {
     if (_clockRunning)
     {
         using (ReaderWriterLockMgr lockMgr = new ReaderWriterLockMgr(_dataLog.Impacts.Lock))
         {
             lockMgr.EnterWriteLock();
             _dataLog.Impacts.AddImpactsRow(
                 DateTime.Now,                           // Current datetime stamp
                 e.SensorId,                             // Sensor ID
                 _game.GameNumber,                       // Game number
                 _game.RoundNumber,                      // Round number
                 DateTime.Now - _countdownStartedTime,   // Elapsed time
                 (_meterNames.ContainsKey(e.SensorId) ? _meterNames[e.SensorId] : string.Empty), // Meter Name
                 e.OpCode,                               // Data Source Type
                 _config.RequiredImpactLevel,             // required impact level
                 e.ImpactLevel,                          // Actual impact level
                 e.Panel.ToString()                      // Sensor panel
             );
         }
     }
 }
 /// <summary>
 /// Called when [sensor registration].
 /// </summary>
 /// <param name="sensorRegistrationData">The sensor registration data.</param>
 private void OnDeviceRegistered(ReceiverEvents.DeviceRegistered e)
 {
     if (_config.MeterSoundsEnabled) PlaySoundResource(SENSOR_CONNECTED_WAV);
 }
 public ReceiverEventSink(ReceiverEvents.RegisterDevice registerDeviceRequest)
 {
     this.registerDeviceRequest = registerDeviceRequest;
 }
        /// <summary>
        /// Called when [receiver button press].
        /// </summary>
        /// <param name="receiverButtonPressData">The receiver button press data.</param>
        private void OnReceiverButtonPress(ReceiverEvents.PanelButtons e)
        {
            switch (e)
            {
                case ReceiverEvents.PanelButtons.Start:
                    GameRoundStart();
                    break;
                case ReceiverEvents.PanelButtons.Clocking:
                    if (_clockState == CountDownClockEvents.StateChangedArgs.Running)
                        GameRoundPause();
                    else
                        GameRoundReset();
                    break;
            }

            //TODO: Move code for registrations here from the receiver module
        }
 /// <summary>
 /// Called when [sensor impact].
 /// </summary>
 /// <param name="sensorImpactData">The sensor impact data.</param>
 private void OnSensorHit(ReceiverEvents.SensorHit e)
 {
     if (_clockState == CountDownClockEvents.StateChangedArgs.Running)
     {
         if (e.ImpactLevel >= _config.RequiredImpactLevel)
         {
             ScoreModel scoreModel = _container.Resolve<ScoreModel>(e.SensorId);
             uint oldScore = scoreModel.Value;
             scoreModel.Value++;
             _logger.Log(string.Format("Meter Id {0} score now {1}", e.SensorId, scoreModel.Value), Category.Info, Priority.None);
             _eventAggregator.GetEvent<GameEngineEvents.ScoreChanged>().Publish(
                 new GameEngineEvents.ScoreChanged() { SensorId = e.SensorId, ImpactLevel = e.ImpactLevel, OldScore = oldScore, NewScore = scoreModel.Value });
         }
     }
 }
Esempio n. 10
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        /// <summary>
        /// Called when [sensor status update].
        /// </summary>
        /// <param name="sensorStatusData">The sensor status data.</param>
        private void OnDeviceStatusUpdate(ReceiverEvents.DeviceStatusUpdate e)
        {
            if (e.SensorId == this.Id)
            {
                switch (e.Status)
                {
                    case ReceiverEvents.SensorDeviceStatus.LowBattery:
                        if (BatteryLow == false)
                            BatteryLow = true;
                        break;

                    case ReceiverEvents.SensorDeviceStatus.NotResponding:
                        MeterColor = Brushes.Gray;
                        IsActive = false;
                        break;

                    case ReceiverEvents.SensorDeviceStatus.HoguOk:
                    case ReceiverEvents.SensorDeviceStatus.TargetOk:
                        if (MeterColor == Brushes.Gray)
                        {
                            MeterColor = GetBrushColorForMeter(MeterType);
                            IsActive = true;
                        }
                        break;
                }
            }
        }
Esempio n. 11
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        /// <summary>
        /// Called when sensor impact is received.
        /// </summary>
        /// <param name="sensorImpactData">The sensor impact data.</param>
        private void OnSensorHit(ReceiverEvents.SensorHit e)
        {
            if (e.SensorId == this.Id)
            {
                this.ImpactLevel = e.ImpactLevel;
                this.HitPanelNum = (int)e.Panel;

                if (e.ImpactLevel > this.HighestImpactLevel) 
                    this.HighestImpactLevel = e.ImpactLevel;

                // Update history
                while (_graphDataItems.Count >= 10)
                    _graphDataItems.RemoveAt(0);
                _graphDataItems.Add(e.ImpactLevel);
            }
        }
Esempio n. 12
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 /// <summary>
 /// Called when [sensor registered].
 /// </summary>
 /// <param name="sensorRegistrationData">The sensor registration data.</param>
 private void OnDeviceRegistered(ReceiverEvents.DeviceRegistered e)
 {
     if (e.SensorId == this.Id)
     {
         SetMeterType(e.SensorType);
         IsActive = true;
     }
 }
Esempio n. 13
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        /// <summary>
        /// Gets the brush color for meter.
        /// TODO: This should be done in XAML not here!
        /// </summary>
        /// <param name="meterType">Type of the meter.</param>
        /// <returns></returns>
        private Brush GetBrushColorForMeter(ReceiverEvents.SensorDeviceType meterType)
        {
            // Various colors to be used for targets
            Color[] targetColors = new Color[]
            {
                Color.FromRgb(0xFF, 0xBA, 0x00),
                Color.FromRgb(0xE3, 0x19, 0x39),
                Color.FromRgb(0xFF, 0x8B, 0x00),
                Color.FromRgb(0x64, 0x1C, 0xA2),
                Color.FromRgb(0x00, 0xCF, 0x60),
                Color.FromRgb(0x1E, 0x54, 0x9E),
                Color.FromRgb(0xC6, 0xD8, 0x00),
                Color.FromRgb(0xFF, 0x5F, 0x00)
            };

            switch (meterType)
            {
                case ReceiverEvents.SensorDeviceType.Chung: 
                    return new SolidColorBrush(Color.FromRgb(0x00, 0x7D, 0x0C3));

                case ReceiverEvents.SensorDeviceType.Hong:  
                    return new SolidColorBrush(Color.FromRgb(0xE3, 0x19, 0x37));

                case ReceiverEvents.SensorDeviceType.Target:
                    Color color = targetColors[(_targetNumber % targetColors.Length)];
                    return new SolidColorBrush(color);
            }

            return Brushes.Gray;
        }
Esempio n. 14
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 /// <summary>
 /// Sets the type of the meter.
 /// </summary>
 /// <param name="meterType">Type of the meter.</param>
 public void SetMeterType(ReceiverEvents.SensorDeviceType meterType)
 {
     MeterType = meterType;
     DisplayName = meterType.ToString();
     HasPanels = (meterType == ReceiverEvents.SensorDeviceType.Target);
     if (meterType == ReceiverEvents.SensorDeviceType.Target)
     {
         if (_targetNumber == 0) _targetNumber = ++_targetCount;
         DisplayName += " " + _targetNumber;
     }
     MeterColor = GetBrushColorForMeter(meterType);
 }