Esempio n. 1
0
        public static void LoadLoader()
        {
            //Common Load
            AddonDisabler.LoadAddonDisabler();
            SpellManager.LoadSpells();
            MyMenu.LoadMyMenu();
            ModeManager.LoadModeManager();
            DamageIndicator.LoadDamageIndicator();
            DrawingManager.LoadDrawingManager();
            //Common Load

            //Custom Stuff for AutoJanna
            Map.LoadMap();
            PreventUltCancel.LoadPreventUltCancel();
            DangerManager.LoadDangerHandler();
            InterrupterManager.LoadInterrupterManager();
            AntiGapcloserManager.LoadAntiGapcloserManager();
            RecallManager.LoadRecallManager();
            AutoAttackManager.LoadAutoAttackManager();

            BuildItemsManager.LoadBuildItemsManager();
            AutoLevelSpellManager.LoadAutoLevelSpellManager();
            //Custom stuff for AutoJanna
            MYAdcSelectionManager.LoadMyAdcSelectionManager();

            Orbwalker.ActiveModesFlags = Orbwalker.ActiveModes.Combo;
        }
Esempio n. 2
0
    private void Init()
    {
        cc = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterController>();

        audioManager    = new AudioManager(this);
        uiManager       = new UIManager(this);
        sceneManager    = new SceneManager(this);
        positionManager = new PositionManager(this);
        recallManager   = new RecallManager(this);
        talkManager     = new TalkManager(this);
        headManager     = new HeadManager(this);

        audioManager.OnInit();
        uiManager.OnInit();
        sceneManager.OnInit();
        positionManager.OnInit();
        recallManager.OnInit();
        talkManager.OnInit();
        headManager.OnInit();
    }