Esempio n. 1
0
        static void Main(string[] args)
        {
            #region realm

            User user = new User();
            Console.Write("In Game Name: ");
            var IGN = Console.ReadLine();
            Realm.GetUserSummary(IGN, user);
            Realm.GetUserPetStats(user);
            Realm.GetUserDescription(user);
            Realm.GetUserClasses(user);
            int fame = Convert.ToInt32(user.Fame.Substring(0, user.Fame.IndexOf(" ")));
            Console.WriteLine("Name: " + user.Name +
                              "\nCharacters: " + user.Chars +
                              "\nSkins: " + user.Skins +
                              "\nFame: " + user.Fame +
                              "\nRank: " + user.Rank +
                              "\nAccount fame: " + user.AccFame +
                              "\nGuild: " + user.Guild +
                              "\nGuild Rank: " + user.GuildRank +
                              "\nCreated: " + user.Created +
                              "\nPet name: " + user.PetName +
                              "\nPet stats: " + user.Petstat1 + " " + user.Petlvl1 + " " + user.Petstat2 + " " + user.Petlvl2 + " " + user.Petstat3 + " " + user.Petlvl3 +
                              "\nDesc1: " + user.Desc1 + "\nDesc2: " + user.Desc2 + "\nDesc3: " + user.Desc3);
            int i = 0;
            foreach (var c in user.Classes)
            {
                Console.WriteLine("Class: " + i + "\nName: " + c.ClassName + " Lvl: " + c.Lvl + "\nClass Quest Completed: " + c.CQC + " Fame: " + c.Fame +
                                  "\nEquipments Weapon: " + c.Eq1 + "\nAbility: " + c.Eq2 + "\nArmour: " + c.Eq3 + "\nRing: " + c.Eq4 + "\nBackpack: " + c.Backpack + "\nStats: " + c.Stats);
                i++;
            }

            //Example GetAllUserInfo(IGN)
            Console.Write("\nWrite ur ign again to test this function \nIGN: ");
            Realm.GetAllUserInfo(Console.ReadLine(), user);

            Console.WriteLine("Name: " + user.Name +
                              "\nCharacters: " + user.Chars +
                              "\nSkins: " + user.Skins +
                              "\nFame: " + user.Fame +
                              "\nRank: " + user.Rank +
                              "\nAccount fame: " + user.AccFame +
                              "\nGuild: " + user.Guild +
                              "\nCreated: " + user.Created +
                              "\nPet name: " + user.PetName +
                              "\nPet stats: " + user.Petstat1 + " " + user.Petlvl1 + " " + user.Petstat2 + " " + user.Petlvl2 + " " + user.Petstat3 + " " + user.Petlvl3 +
                              "\nDesc1: " + user.Desc1 + "\nDesc2: " + user.Desc2 + "\nDesc3: " + user.Desc3);

            i = 0;

            foreach (var c in user.Classes)
            {
                Console.WriteLine("Class: " + i + "\nName: " + c.ClassName + " Lvl: " + c.Lvl + "\nClass Quest Completed: " + c.CQC + " Fame: " + c.Fame +
                                  "\nEquipments Weapon: " + c.Eq1 + "\nAbility: " + c.Eq2 + "\nArmour: " + c.Eq3 + "\nRing: " + c.Eq4 + "\nBackpack: " + c.Backpack + "\nStats: " + c.Stats);
                i++;
            }
            Console.ReadKey();

            //Starts a new instance of the program itself
            System.Diagnostics.Process.Start("Tester.exe");

            //Closes the current process
            Environment.Exit(0);


            #endregion

            List <MysteryBox> mysteryBoxes = new List <MysteryBox>();
            Realm.GetAllMysteryBoxes(mysteryBoxes);
            foreach (var MysteryBox in mysteryBoxes)
            {
                Console.WriteLine($"Name: {MysteryBox.Name}\t" + $"Price: {MysteryBox.Price}\t" + $"Ends at: {MysteryBox.EndsAt}");
            }



            Console.ReadKey();
        }