Esempio n. 1
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 internal Types.RealTimeRoomStatus Status()
 {
     return(RealTimeRoom.RealTimeRoom_Status(this.SelfPtr()));
 }
Esempio n. 2
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 protected override void CallDispose(HandleRef selfPointer)
 {
     RealTimeRoom.RealTimeRoom_Dispose(selfPointer);
 }
Esempio n. 3
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 internal IEnumerable <MultiplayerParticipant> Participants()
 {
     return(PInvokeUtilities.ToEnumerable <MultiplayerParticipant>(RealTimeRoom.RealTimeRoom_Participants_Length(this.SelfPtr()), (Func <UIntPtr, MultiplayerParticipant>)(index => new MultiplayerParticipant(RealTimeRoom.RealTimeRoom_Participants_GetElement(this.SelfPtr(), index)))));
 }
Esempio n. 4
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 internal uint ParticipantCount()
 {
     return(RealTimeRoom.RealTimeRoom_Participants_Length(this.SelfPtr()).ToUInt32());
 }
 internal Types.RealTimeRoomStatus Status() =>
 RealTimeRoom.RealTimeRoom_Status(base.SelfPtr());
Esempio n. 6
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 internal string Id()
 {
     return(PInvokeUtilities.OutParamsToString((PInvokeUtilities.OutStringMethod)((out_string, size) => RealTimeRoom.RealTimeRoom_Id(this.SelfPtr(), out_string, size))));
 }
 internal uint ParticipantCount() =>
 RealTimeRoom.RealTimeRoom_Participants_Length(base.SelfPtr()).ToUInt32();
 internal IEnumerable <GooglePlayGames.Native.PInvoke.MultiplayerParticipant> Participants() =>
 PInvokeUtilities.ToEnumerable <GooglePlayGames.Native.PInvoke.MultiplayerParticipant>(RealTimeRoom.RealTimeRoom_Participants_Length(base.SelfPtr()), index => new GooglePlayGames.Native.PInvoke.MultiplayerParticipant(RealTimeRoom.RealTimeRoom_Participants_GetElement(base.SelfPtr(), index)));
 internal string Id() =>
 PInvokeUtilities.OutParamsToString((out_string, size) => RealTimeRoom.RealTimeRoom_Id(base.SelfPtr(), out_string, size));
Esempio n. 10
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 internal IEnumerable <GooglePlayGames.Native.PInvoke.MultiplayerParticipant> Participants()
 {
     return(PInvokeUtilities.ToEnumerable <GooglePlayGames.Native.PInvoke.MultiplayerParticipant>(RealTimeRoom.RealTimeRoom_Participants_Length(base.SelfPtr()), delegate(UIntPtr index) {
         return new GooglePlayGames.Native.PInvoke.MultiplayerParticipant(RealTimeRoom.RealTimeRoom_Participants_GetElement(base.SelfPtr(), index));
     }));
 }
Esempio n. 11
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 internal string Id()
 {
     return(PInvokeUtilities.OutParamsToString(delegate(StringBuilder out_string, UIntPtr size) {
         return RealTimeRoom.RealTimeRoom_Id(base.SelfPtr(), out_string, size);
     }));
 }
Esempio n. 12
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 internal IEnumerable <MultiplayerParticipant> Participants()
 {
     return(PInvokeUtilities.ToEnumerable(RealTimeRoom.RealTimeRoom_Participants_Length(SelfPtr()), (UIntPtr index) => new MultiplayerParticipant(RealTimeRoom.RealTimeRoom_Participants_GetElement(SelfPtr(), index))));
 }
Esempio n. 13
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 internal string Id()
 {
     return(PInvokeUtilities.OutParamsToString((byte[] out_string, UIntPtr size) => RealTimeRoom.RealTimeRoom_Id(SelfPtr(), out_string, size)));
 }