public static void Write(this BinaryWriter writer, RealColorArgb color) { // Write a RealColorArgb object to the stream. writer.Write(color.a); writer.Write(color.r); writer.Write(color.g); writer.Write(color.b); }
public static RealColorArgb ReadRealColorArgb(this BinaryReader reader) { // Read a RealColorArgb object from the stream. RealColorArgb color = new RealColorArgb(); color.a = reader.ReadSingle(); color.r = reader.ReadSingle(); color.g = reader.ReadSingle(); color.b = reader.ReadSingle(); return(color); }