private void Start()
 {
     jsonScript        = FindObjectOfType <ReadInDialogue>();
     globalDioTimeline = FindObjectOfType <DioTimeline>();
     UIPopUp           = FindObjectOfType <UIPopUp>();
     marriageMeter     = FindObjectOfType <MarriageMeter>();
 }
Esempio n. 2
0
    public void ReadInReady()
    {
        jsonScript    = FindObjectOfType <ReadInDialogue>();
        marriageMeter = FindObjectOfType <MarriageMeter>();

        spouceNum = Random.Range(1, 4);
        // Debug.Log(jsonScript.dialogues.Length);
        Invoke("changeDio", jsonScript.dialogues[globalDio].time);
    }
    // Use this for initialization
    private void OnEnable()
    {
        jsonScript        = FindObjectOfType <ReadInDialogue>();
        globalDioTimeline = FindObjectOfType <DioTimeline>();
        UIPopUp           = FindObjectOfType <UIPopUp>();
        marriageMeter     = FindObjectOfType <MarriageMeter>();

        //Spouce Image set code

        if (globalDioTimeline.spouceNum == 1)
        {
            if (marriageMeter.marriageMeter <= 100 && marriageMeter.marriageMeter > 75)
            {
                dioImage.GetComponent <Image>().sprite = spouce1[0];
            }
            else if (marriageMeter.marriageMeter <= 75 && marriageMeter.marriageMeter > 50)
            {
                dioImage.GetComponent <Image>().sprite = spouce1[1];
            }
            else if (marriageMeter.marriageMeter <= 50 && marriageMeter.marriageMeter > 25)
            {
                dioImage.GetComponent <Image>().sprite = spouce1[2];
            }
            else if (marriageMeter.marriageMeter <= 25 && marriageMeter.marriageMeter >= 0)
            {
                dioImage.GetComponent <Image>().sprite = spouce1[3];
            }
        }
        else if (globalDioTimeline.spouceNum == 2)
        {
            if (marriageMeter.marriageMeter <= 100 && marriageMeter.marriageMeter > 75)
            {
                dioImage.GetComponent <Image>().sprite = spouce2[0];
            }
            else if (marriageMeter.marriageMeter <= 75 && marriageMeter.marriageMeter > 50)
            {
                dioImage.GetComponent <Image>().sprite = spouce2[1];
            }
            else if (marriageMeter.marriageMeter <= 50 && marriageMeter.marriageMeter > 25)
            {
                dioImage.GetComponent <Image>().sprite = spouce2[2];
            }
            else if (marriageMeter.marriageMeter <= 25 && marriageMeter.marriageMeter >= 0)
            {
                dioImage.GetComponent <Image>().sprite = spouce2[3];
            }
        }
        else if (globalDioTimeline.spouceNum == 3)
        {
            if (marriageMeter.marriageMeter <= 100 && marriageMeter.marriageMeter > 75)
            {
                dioImage.GetComponent <Image>().sprite = spouce3[0];
            }
            else if (marriageMeter.marriageMeter <= 75 && marriageMeter.marriageMeter > 50)
            {
                dioImage.GetComponent <Image>().sprite = spouce3[1];
            }
            else if (marriageMeter.marriageMeter <= 50 && marriageMeter.marriageMeter > 25)
            {
                dioImage.GetComponent <Image>().sprite = spouce3[2];
            }
            else if (marriageMeter.marriageMeter <= 25 && marriageMeter.marriageMeter >= 0)
            {
                dioImage.GetComponent <Image>().sprite = spouce3[3];
            }
        }

        if (currentDio != globalDioTimeline.globalDio)
        {
            currentDio  = globalDioTimeline.globalDio;
            pointsAdded = false;
        }

        currentText = "";
        gameObject.GetComponent <Text>().text = currentText;
        fullText = jsonScript.dialogues[currentDio].text;

        if (jsonScript.dialogues[currentDio].type == "question")
        {
            question = true;
        }
        else
        {
            question = false;
            if (pointsAdded == false)
            {
                marriageMeter.marriageMeter = marriageMeter.marriageMeter + 5;
                pointsAdded = true;
            }
        }


        correctResponse = jsonScript.dialogues[currentDio].answer;


        StartCoroutine(ShowText());
        // AudioSource.PlayClipAtPoint(speech, gameObject.transform.position, 2.0f);
    }