Esempio n. 1
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    public void Compute_cells_fire_callbacks()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var output    = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var callback1 = A.Fake <EventHandler <int> >();

        output.Changed += callback1;
        input.Value     = 3;
        A.CallTo(() => callback1.Invoke(A <object> ._, 4)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback1);
    }
Esempio n. 2
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    public void Compute_cells_can_depend_on_other_compute_cells()
    {
        var sut         = new Reactor();
        var input       = sut.CreateInputCell(1);
        var timesTwo    = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] * 2);
        var timesThirty = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] * 30);
        var output      = sut.CreateComputeCell(new[] { timesTwo, timesThirty }, inputs => inputs[0] + inputs[1]);

        Assert.Equal(32, output.Value);
        input.Value = 3;
        Assert.Equal(96, output.Value);
    }
Esempio n. 3
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    public void Compute_cells_can_have_callbacks()
    {
        var reactor      = new Reactor();
        var inputCell1   = reactor.CreateInputCell(1);
        var computeCell1 = reactor.CreateComputeCell(new[] { inputCell1 }, (values) => values[0] + 1);
        var observed     = new List <int>();

        computeCell1.Changed += (sender, value) => observed.Add(value);

        Assert.That(observed, Is.Empty);
        inputCell1.Value = 2;
        Assert.That(observed, Is.EquivalentTo(new[] { 3 }));
    }
Esempio n. 4
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    public void Callback_cells_only_fire_on_change()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var output    = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] < 3 ? 111 : 222);
        var callback1 = A.Fake <EventHandler <int> >();

        output.Changed += callback1;
        input.Value     = 2;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
        input.Value = 4;
        A.CallTo(() => callback1.Invoke(A <object> ._, 222)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback1);
    }
Esempio n. 5
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    public void Callbacks_should_only_be_called_once_even_if_multiple_dependencies_change()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var plusOne   = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var minusOne1 = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] - 1);
        var minusOne2 = sut.CreateComputeCell(new[] { minusOne1 }, inputs => inputs[0] - 1);
        var output    = sut.CreateComputeCell(new[] { plusOne, minusOne2 }, inputs => inputs[0] * inputs[1]);
        var callback1 = A.Fake <EventHandler <int> >();

        output.Changed += callback1;
        input.Value     = 4;
        A.CallTo(() => callback1.Invoke(A <object> ._, 10)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback1);
    }
Esempio n. 6
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    public void Callbacks_only_trigger_on_change()
    {
        var reactor        = new Reactor();
        var inputCell1     = reactor.CreateInputCell(1);
        var computecell1   = reactor.CreateComputeCell(new[] { inputCell1 }, (values) => values[0] > 2 ? values[0] + 1 : 2);
        var observerCalled = 0;

        computecell1.Changed += (sender, value) => observerCalled++;

        inputCell1.Value = 1;
        Assert.That(observerCalled, Is.EqualTo(0));
        inputCell1.Value = 2;
        Assert.That(observerCalled, Is.EqualTo(0));
        inputCell1.Value = 3;
        Assert.That(observerCalled, Is.EqualTo(1));
    }
Esempio n. 7
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    public void Callbacks_should_only_be_called_once_even_if_multiple_dependencies_have_changed()
    {
        var reactor      = new Reactor();
        var inputCell1   = reactor.CreateInputCell(1);
        var computeCell1 = reactor.CreateComputeCell(new[] { inputCell1 }, (values) => values[0] + 1);
        var computeCell2 = reactor.CreateComputeCell(new[] { inputCell1 }, (values) => values[0] - 1);
        var computeCell3 = reactor.CreateComputeCell(new[] { computeCell2 }, (values) => values[0] - 1);
        var computeCell4 = reactor.CreateComputeCell(new[] { computeCell1, computeCell3 }, (values) => values[0] * values[1]);

        var changed4 = 0;

        computeCell4.Changed += (sender, value) => changed4++;

        inputCell1.Value = 3;
        Assert.That(changed4, Is.EqualTo(1));
    }
Esempio n. 8
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    public void Removing_a_callback_multiple_times_doesnt_interfere_with_other_callbacks()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var output    = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var callback1 = A.Fake <EventHandler <int> >();

        output.Changed += callback1;
        var callback2 = A.Fake <EventHandler <int> >();

        output.Changed += callback2;
        output.Changed -= callback1;
        output.Changed -= callback1;
        output.Changed -= callback1;
        input.Value     = 2;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
    }
Esempio n. 9
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    public void Callbacks_can_fire_from_multiple_cells()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var plusOne   = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var minusOne  = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] - 1);
        var callback1 = A.Fake <EventHandler <int> >();

        plusOne.Changed += callback1;
        var callback2 = A.Fake <EventHandler <int> >();

        minusOne.Changed += callback2;
        input.Value       = 10;
        A.CallTo(() => callback1.Invoke(A <object> ._, 11)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback1);
        A.CallTo(() => callback2.Invoke(A <object> ._, 9)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback2);
    }
Esempio n. 10
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    public void Callbacks_should_not_be_called_if_dependencies_change_but_output_value_doesnt_change()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(1);
        var plusOne   = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var minusOne  = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] - 1);
        var alwaysTwo = sut.CreateComputeCell(new[] { plusOne, minusOne }, inputs => inputs[0] - inputs[1]);
        var callback1 = A.Fake <EventHandler <int> >();

        alwaysTwo.Changed += callback1;
        input.Value        = 2;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
        input.Value = 3;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
        input.Value = 4;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
        input.Value = 5;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
    }
Esempio n. 11
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    public void Callbacks_can_be_added_and_removed()
    {
        var sut       = new Reactor();
        var input     = sut.CreateInputCell(11);
        var output    = sut.CreateComputeCell(new[] { input }, inputs => inputs[0] + 1);
        var callback1 = A.Fake <EventHandler <int> >();

        output.Changed += callback1;
        var callback2 = A.Fake <EventHandler <int> >();

        output.Changed += callback2;
        input.Value     = 31;
        A.CallTo(() => callback1.Invoke(A <object> ._, 32)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback1);
        A.CallTo(() => callback2.Invoke(A <object> ._, 32)).MustHaveHappenedOnceExactly();
        Fake.ClearRecordedCalls(callback2);
        output.Changed -= callback1;
        var callback3 = A.Fake <EventHandler <int> >();

        output.Changed += callback3;
        input.Value     = 41;
        A.CallTo(() => callback1.Invoke(A <object> ._, A <int> ._)).MustNotHaveHappened();
    }
Esempio n. 12
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    public void Callbacks_can_be_removed()
    {
        var reactor      = new Reactor();
        var inputCell1   = reactor.CreateInputCell(1);
        var computeCell1 = reactor.CreateComputeCell(new[] { inputCell1 }, (values) => values[0] + 1);
        var observed1    = new List <int>();
        var observed2    = new List <int>();

        ChangedEventHandler changedHandler1 = (object sender, int value) => observed1.Add(value);
        ChangedEventHandler changedHandler2 = (object sender, int value) => observed2.Add(value);

        computeCell1.Changed += changedHandler1;
        computeCell1.Changed += changedHandler2;

        inputCell1.Value = 2;
        Assert.That(observed1, Is.EquivalentTo(new[] { 3 }));
        Assert.That(observed2, Is.EquivalentTo(new[] { 3 }));

        computeCell1.Changed -= changedHandler1;
        inputCell1.Value      = 3;
        Assert.That(observed1, Is.EquivalentTo(new[] { 3 }));
        Assert.That(observed2, Is.EquivalentTo(new[] { 3, 4 }));
    }