Esempio n. 1
0
    private void ChooseGun()
    {
        if (RaycastShoot.GetIfShot() && WeaponSwitching.GetSelectedWeapon() == 0)
        {
            //int score = EnemyController.GetScore();
            if (EnemyController.GotShot())
            {
                _currentScore += 5;
                IncreaseScore(_currentScore);
            }
        }

        if (RaycastShoot.GetIfShot() && WeaponSwitching.GetSelectedWeapon() == 1)
        {
            //int score = EnemyController.GetScore();
            if (EnemyController.GotShot())
            {
                _currentScore += 1;
                IncreaseScore(_currentScore);
            }
        }
    }