Esempio n. 1
0
 void OnTriggerExit(Collider other)
 {
     if (GameObject.ReferenceEquals(other.gameObject, cameraRig.GetComponent <RaycastPointer>().pickedUpObject))
     {
         rp              = cameraRig.GetComponent <RaycastPointer>();
         rp.objDistance -= 0.1f;
         isOutside       = true;
     }
 }
Esempio n. 2
0
 void OnTriggerEnter(Collider other)
 {
     if (GameObject.ReferenceEquals(other.gameObject, cameraRig.GetComponent <RaycastPointer>().pickedUpObject))
     {
         if (rp != null)
         {
             isOutside = false;
             rp        = null;
         }
     }
 }