protected override void OnPinchBegin() { rayHover.PinchBegin(); onGrabVal = val; zAngleOnGrab = lines.transform.eulerAngles.z; isPinched = true; lines.SetColor(0.7f); }
protected override void OnPinchBegin() { rayHover.PinchBegin(); rayHover.SetFreeze(true); player.Expand(); player.GetComponent <Billboard>().enabled = false; base.hrt.GetComponent <Collider>().enabled = false; player.GetComponent <Collider>().enabled = true; }