Esempio n. 1
0
        public override ApplyState Apply(ComputedStyle style, Value value)
        {
            RenderableData            rd  = style.RenderData;
            RasterDisplayableProperty rdp = rd.RasterProperty;

            if (value == null || value.IsType(typeof(Css.Keywords.None)))
            {
                // Remove RDP
                if (rdp != null)
                {
                    // Destroy it:
                    rdp.Destroy();

                    // Request a layout:
                    rdp.RequestLayout();

                    // Clear:
                    rd.RasterProperty = null;
                    rdp = null;
                }
            }
            else if (rdp == null)
            {
                // RDP required:
                rd.RasterProperty = rdp = new RasterDisplayableProperty(rd);

                // Update the filter now!
                BuildFilter(value, rd, delegate(RenderableData ctx, SurfaceTexture tex){
                    // Hopefully tex is not null!
                    // If so, we can write it into ctx.RasterProperty, which is hopefully
                    // still available:
                    RasterDisplayableProperty filterRdp = ctx.RasterProperty;

                    if (filterRdp != null)
                    {
                        // Alright - update it with the filter (which might be null).
                        // The filter goes between the FlatWorldUI and the Output.
                        filterRdp.SetFilter(tex);

                        // Request a layout:
                        filterRdp.RequestLayout();
                    }
                });
            }

            // Ok!
            return(ApplyState.Ok);
        }