/// <summary> 랭킹 서버 연결 </summary> void ServerConnect(RankType rankType, RankServerConnectType serverConnectType) { currentRankType = rankType; for (int i = 0; i < rankSlotPool.Count; i++) { rankSlotPool[i].gameObject.SetActive(false); } rankPanel.SetActive(false); RankManager.RankServerConnect(rankType, serverConnectType, ServerConnectResult); }
public void OnClickRankRewardButton() { RankManager.RankServerConnect(currentRankType, RankServerConnectType.GetReward, ServerConnectResultGetReward); }