public void Random_NextUint3_burst() { FunctionPointer <Random_NextUint3.TestFunction> testFunction = BurstCompiler.CompileFunctionPointer <Random_NextUint3.TestFunction>(Random_NextUint3.BurstTestFunction); var args = new Random_NextUint3.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }
public void Random_NextUint3_mono() { Random_NextUint3.TestFunction testFunction = Random_NextUint3.MonoTestFunction; var args = new Random_NextUint3.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }