public static string Execute(params string[] args)
            {
                var randomStartingDungeon = RandomStartingDungeon.Instance;

                if (randomStartingDungeon == null)
                {
                    return(noInstanceMessage);
                }

                RandomStartingDungeon.FindCurrentBlockInfo();

                return("Transforming Player Dungeon Position...");
            }
            public static string Execute(params string[] args)
            {
                var randomStartingDungeon = RandomStartingDungeon.Instance;

                if (randomStartingDungeon == null)
                {
                    return(noInstanceMessage);
                }

                RandomStartingDungeon.PickRandomDungeonTeleport();

                return("Teleporting To Random Dungeon Now...");
            }
            public static string Execute(params string[] args)
            {
                var randomStartingDungeon = RandomStartingDungeon.Instance;

                if (randomStartingDungeon == null)
                {
                    return(noInstanceMessage);
                }

                bool successCheck = RandomStartingDungeon.TransformPlayerPosition();

                if (successCheck)
                {
                    return("Transforming Player Dungeon Position...");
                }
                else
                {
                    return("Transformation Failed, Could Not Find Valid Dungeon Position.");
                }
            }