public static string Execute(params string[] args) { var randomStartingDungeon = RandomStartingDungeon.Instance; if (randomStartingDungeon == null) { return(noInstanceMessage); } RandomStartingDungeon.FindCurrentBlockInfo(); return("Transforming Player Dungeon Position..."); }
public static string Execute(params string[] args) { var randomStartingDungeon = RandomStartingDungeon.Instance; if (randomStartingDungeon == null) { return(noInstanceMessage); } RandomStartingDungeon.PickRandomDungeonTeleport(); return("Teleporting To Random Dungeon Now..."); }
public static string Execute(params string[] args) { var randomStartingDungeon = RandomStartingDungeon.Instance; if (randomStartingDungeon == null) { return(noInstanceMessage); } bool successCheck = RandomStartingDungeon.TransformPlayerPosition(); if (successCheck) { return("Transforming Player Dungeon Position..."); } else { return("Transformation Failed, Could Not Find Valid Dungeon Position."); } }