void Start() { health = GetComponent <Health> (); fov = GetComponent <FieldOfView> (); grudge = GetComponent <GrudgeList> (); sample = new RandomSample(hands != null ? hands.Length : 0, true); }
public static Tuple <Chrom, Chrom> Select(Chrom[] population) { int count = population.Length; int[] competitors_1 = RandomSample.Sample(Var.tour, 0, count); int[] competitors_2 = RandomSample.Sample(Var.tour, 0, count); Chrom father = Max(competitors_1, population); Chrom mother = Max(competitors_2, population); return(new Tuple <Chrom, Chrom>(father, mother)); }
public void GenerateSectorsContent(List <SectorInfo> sectors, TerrainVerticesDatabase vertDatabase) { RandomSample rndSample = new RandomSample(sectors.Count); foreach (SectorArrangement sectorType in sectorTypes) { int rndIndex = rndSample.Next(); SectorInfo sectorInfo = sectors[rndIndex]; sectorType.Setup(sectorInfo, vertDatabase, sectorInfo.gameObject.transform); } }
public void Start() { randomSample = randomSample.GetComponent <RandomSample>(); db = GameObject.Find("DataBase").GetComponent <DataBase>(); nextTru = false; countryID = Random.Range(0, db.items.Count); Swipetext.GetComponent <Text>().color = new Color(0, 0, 0, 0); CreateStatsPerson(countryID); swichBag.sizeBag = Random.Range(0, 2); }
public static int Main() { RandomSample test = new RandomSample(); TestLibrary.TestFramework.BeginTestCase("RandomSample"); if (test.RunTests()) { TestLibrary.TestFramework.EndTestCase(); TestLibrary.TestFramework.LogInformation("PASS"); return 100; } else { TestLibrary.TestFramework.EndTestCase(); TestLibrary.TestFramework.LogInformation("FAIL"); return 0; } }
public static int Main() { RandomSample test = new RandomSample(); TestLibrary.TestFramework.BeginTestCase("RandomSample"); if (test.RunTests()) { TestLibrary.TestFramework.EndTestCase(); TestLibrary.TestFramework.LogInformation("PASS"); return(100); } else { TestLibrary.TestFramework.EndTestCase(); TestLibrary.TestFramework.LogInformation("FAIL"); return(0); } }
void Start() { sample = new RandomSample(spawnPoints.Length); currLvl = 1; currTrial = 0; }