Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        var device = SteamVR_Controller.Input((int)trackedController.index);

        if (device.GetPressDown(SteamVR_Controller.ButtonMask.Trigger))
        {
            string[] temp  = new string[6];
            float[]  temp1 = randomPosition.ReturnValue();
            float[]  temp2 = createGUI.ReturnValue();
            temp[0] = temp1[0].ToString("F2");
            temp[1] = temp1[1].ToString("F2");
            temp[2] = Mathf.Sqrt(temp1[0] * temp1[0] + temp1[1] * temp1[1]).ToString();
            temp[3] = temp2[0].ToString("F2");
            temp[4] = temp2[1].ToString("F2");
            temp[5] = Mathf.Sqrt(temp2[0] * temp2[0] + temp2[1] * temp2[1]).ToString();
            wholeData.Add(temp);
            testNum++;
            if (testNum >= 14)
            {
                Debug.Log("take a rest");
                randomPosition.Finish();
            }
            else
            {
                randomPosition.StartTest();
                createGUI.InitValue();
            }
        }
    }