public override void Open() { base.Open(); tester.Reset(); Camera.main.GetComponent <MoveCamera>().enabled = true; }
public override void Open() { base.Open(); tester.Reset(); }
public override void Open() { base.Open(); tester.Reset(); Camera.main.GetComponent <MoveCamera>().enabled = true; }
public override void Open() { base.Open(); tester.Reset(); }