public static List <ItemIdCount> GenItemDicByBoxId(int boxId, out string path, System.Random rand = null) { //test return 1,1 List <ItemIdCount> items = new List <ItemIdCount>(); items.Add(new ItemIdCount(1, 1)); //--to do //1.getbox path = testPath; RandomItemBoxInfo ribi = RandomItemBoxInfo.GetBoxInfoById(boxId); if (ribi == null) { return(null); } path = ribi.boxModelPath; //2.getrule RandomItemRulesInfo riri = RandomItemRulesInfo.GetRuleInfoById(ribi.rulesId); if (riri == null) { return(null); } //3.random items if (rand == null) { rand = new System.Random((int)System.DateTime.UtcNow.Ticks); } int itemAmount = rand.Next(ribi.boxItemAmountMin, ribi.boxItemAmountMax + 1); items = riri.RandomItemDict(itemAmount, rand); return(items); }
public static void LoadData() { RandomItemBoxInfo.LoadData(); RandomItemRulesInfo.LoadData(); RandomItemTypeInfo.LoadData(); }