void Start() { if (displayLine) { lineRenderer = transform.Require <LineRenderer>(); lineRenderer.useWorldSpace = false; } RaycastHit rayhit; float dist = 100; if (Physics.Raycast(transform.position, transform.forward, out rayhit)) { dist = (transform.position - rayhit.point).magnitude; if (decal != null) { Transform t = Instantiate(decal, rayhit.point, Quaternion.identity) as Transform; t.forward = rayhit.normal; t.parent = rayhit.collider.transform; t.Rotate(0, 0, RandomF.Range(0, 360)); } Unit unit = rayhit.collider.GetComponentOnOrAbove <Unit>(); if (unit != null) { unit.HitEffect(rayhit.point); unit.mortality.Hit(atk); } } if (lineRenderer != null) { lineRenderer.SetPosition(1, new Vector3(0, 0, dist)); } }
public void Unfocus() { string name = "Control" + RandomF.Range(10000, 19999); GUI.SetNextControlName(name); GUI.Button(new Rect(-100, -100, 5, 5), ""); GUI.FocusControl(name); }
void Update() { timeout += Time.deltaTime; if (timeout >= spawnTime) { timeout -= spawnTime; spawnTime = RandomF.Range(minTime, maxTime); Spawn(); } }
float Eval(bool b, float min, float max) { if (!b) { return(1.0f); } if (normalDist) { return(RandomF.Normal(min, max)); } return(RandomF.Range(min, max)); }
public static T RandomKey <T, K>(this Dictionary <T, K> d) { int i = 0; int chosen = (int)RandomF.Range(0, d.Count); foreach (T t in d.Keys) { if (i == chosen) { return(t); } i++; } return(default(T)); }
void Emit() { ParticleMaker p = MakeParticle(); p.position = transform.position + Vector3.Scale(range, RandomF.insideUnitSphere); p.size = RandomF.Range(minSize, maxSize); p.color = ColorF.HSVLerp(colorRangeStart, colorRangeEnd, Random.value); if (randomRotation) { p.rotation = RandomF.Range(0f, 360f); } p.angularVelocity = angularVelocity + RandomF.Range(-randAngularVelocity, randAngularVelocity); //p.color = C target.SetNext(p); }
public static Color RandomHue(float s, float v, float a = 1) { return(new Color(RandomF.Range(0, 1), s, v, a).HSVtoRGB()); }
void Start() { spawnTime = RandomF.Range(minTime, maxTime); }