public Rally(int year, int distance) { Id = year.ToString(); Year = year; Distance = distance; _state = new RallyPending(this); _vehicles = new Dictionary <string, IAmVehicle>(); }
void Start() { rallyState = game.GetComponent <RallyState>(); table0 = game.table0; table1 = game.table1; floor = game.floor; racket0 = game.racket0.GetComponent <Collider>(); racket1 = game.racket1.GetComponent <Collider>(); }