Esempio n. 1
0
        public static DiaNode NegotiateDeepNode()
        {
            TravelingIncidentCaravan caravan = DialogUtilities.tempCaravan;
            Pawn pawn = DialogUtilities.tempPawn;
            InterceptedIncident_HumanCrowd_RaidEnemy incident = caravan.incident as InterceptedIncident_HumanCrowd_RaidEnemy;
            RaidingGoal goal = incident.goal;

            if (incident == null)
            {
                return(null);
            }
            if (incident.raidGoalType == RaidGoalType.Smite)
            {
                return(null);
            }

            DiaNode       diaNode = new DiaNode("PES_RaidNeg_NegDeeper_Prolog".Translate());
            DiaOption     option;
            StringBuilder sb;
            string        failReason;

            //surrender
            option = new DiaOption("PES_RaidNeg_NegDeeper_Surrender".Translate() + "\n");
            if (!goal.IsAchievable(out failReason))
            {
                option.disabled       = true;
                option.disabledReason = failReason;
            }
            else
            {
                DiaNode surrenderConfirmation()
                {
                    DiaNode cnode = new DiaNode("PES_RaidNeg_NegDeeper_Surrender_Comfirmation".Translate());

                    cnode.options.Add(DialogUtilities.CurtOption("PES_SimpleConfirm", null, () => { goal.Achieve(); }, true));
                    cnode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));
                    return(cnode);
                }

                option.link = surrenderConfirmation();
            }
            diaNode.options.Add(option);

            //bargain
            option = new DiaOption("PES_RaidNeg_NegDeeper_Bargain".Translate() + "\n");
            if (!goal.CanBargain(out failReason))
            {
                option.disabled       = true;
                option.disabledReason = failReason;
            }
            else if (caravan.negotiateCoolDownTick > 0)
            {
                option.Disable("PES_RaidNeg_NegCoolDown".Translate(GenDate.ToStringTicksToPeriod(caravan.negotiateCoolDownTick)));
            }
            else
            {
                DiaNode BargainNode()
                {
                    DiaNode bNode = new DiaNode("PES_RaidNeg_NegDeeper_Bargain_Intro".Translate());

                    foreach (var x in goal.BargainChoices())
                    {
                        bNode.options.Add(x);
                    }
                    bNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));
                    return(bNode);
                }

                option.link = BargainNode();
            }
            diaNode.options.Add(option);

            //Remedy
            option = new DiaOption("PES_RaidNeg_NegDeeper_Remedy".Translate());
            if (caravan.negotiateCoolDownTick > 0)
            {
                option.Disable("PES_RaidNeg_NegCoolDown".Translate(GenDate.ToStringTicksToPeriod(caravan.negotiateCoolDownTick)));
            }
            else
            {
                DiaNode RemedyNode()
                {
                    DiaNode   rNode = new DiaNode("PES_RaidNeg_Sub_Intro".Translate());
                    DiaOption rOption;

                    if (incident.raidGoalType != RaidGoalType.Rescue)
                    {
                        rOption = new DiaOption("PES_RaidNeg_Sub_Rescue".Translate());
                        if (!RaidingGoal_Rescue.IsAvailableToIncident(incident, out failReason))
                        {
                            rOption.Disable(failReason);
                        }
                        rOption.link = RemedyDetail(() => { (new RaidingGoal_Rescue()).ApplyToIncident(incident); });
                        rNode.options.Add(rOption);
                    }

                    if (incident.raidGoalType != RaidGoalType.Extortion)
                    {
                        rOption      = new DiaOption("PES_RaidNeg_Sub_Extortion".Translate());
                        rOption.link = RemedyDetail(() => { (new RaidingGoal_Extortion()).ApplyToIncident(incident); });
                        rNode.options.Add(rOption);
                        rNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));
                    }
                    rNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));
                    return(rNode);
                }

                option.link = RemedyNode();
            }
            diaNode.options.Add(option);

            diaNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));

            return(diaNode);
        }
Esempio n. 2
0
        public static DiaNode RemedyDetail(Action successAction)
        {
            TravelingIncidentCaravan caravan = DialogUtilities.tempCaravan;
            Pawn pawn = DialogUtilities.tempPawn;
            InterceptedIncident_HumanCrowd_RaidEnemy incident = caravan.incident as InterceptedIncident_HumanCrowd_RaidEnemy;
            RaidingGoal goal = incident.goal;

            if (incident == null)
            {
                return(null);
            }
            if (incident.raidGoalType == RaidGoalType.Smite)
            {
                return(null);
            }

            DiaNode RemedySuccessNode()
            {
                DiaNode diaNode = new DiaNode("PES_RaidNeg_Sub_success".Translate());

                diaNode.options.Add(DialogUtilities.CurtOption("PES_Reassuring", null, () =>
                {
                    successAction();
                    caravan.ApplyNegotiationCoolDown();
                    DialogUtilities.NegotiatorLearnSocial(true);
                }, true));
                return(diaNode);
            }

            DiaNode RemedyFailNode()
            {
                DiaNode diaNode = new DiaNode("PES_RaidNeg_Sub_Fail".Translate());

                diaNode.options.Add(DialogUtilities.CurtOption("PES_ASHAME", null, () => {
                    caravan.ApplyNegotiationCoolDown();
                    DialogUtilities.NegotiatorLearnSocial(false);
                }, true));
                return(diaNode);
            }

            DiaNode RemedySmiteNode()
            {
                DiaNode diaNode = new DiaNode("PES_raidNeg_NegDeeper_Bargain_Smite".Translate());

                diaNode.options.Add(DialogUtilities.CurtOption("PES_DAMNIT", null, () =>
                {
                    caravan.Communicable = false;
                    incident.goal        = new RaidingGoal_Smite();
                    caravan.ApplyNegotiationCoolDown();
                    DialogUtilities.NegotiatorLearnSocial(false);
                }, true));
                return(diaNode);
            }

            DiaNode   remedyNode = new DiaNode("PES_RaidNeg_Sub_Intro".Translate());
            DiaOption option;

            //Persuasion
            float         successOdds = Mathf.Clamp01(PES_Settings.BaseRemedyPersuasionChance * pawn.NegotiatePowerFactor());
            StringBuilder sb          = new StringBuilder(string.Format("[{0}]: {1}\n", "PES_Persuade_noun".Translate(), goal.RemedyPersuasionStr));

            sb.AppendLine(OddsIndicator(successOdds, "PES_raidNeg_NegDeeper_Bargain_Success_Name"));
            option        = new DiaOption(sb.ToString());
            option.action = DialogUtilities.ResolveActionByOdds(successOdds, null, RemedySuccessNode(), null, RemedyFailNode());
            remedyNode.options.Add(option);

            //Intimidation
            successOdds = Mathf.Clamp01(PES_Settings.BaseRemedyIntimidationSuccessChance * pawn.NegotiatePowerFactor());
            float smiteOdds = Mathf.Clamp01(PES_Settings.BaseRemedyIntimidationSmiteChance * pawn.NegotiatePowerFactorNeg());

            sb = new StringBuilder(string.Format("[{0}]: {1}\n", "PES_intimidate_noun".Translate(), goal.RemedyIntimidationStr));
            sb.AppendLine(OddsIndicator(successOdds, "PES_raidNeg_NegDeeper_Bargain_Success_Name", smiteOdds, "PES_RaidNeg_Negdeeper_Bargain_Smite_Name"));
            option        = new DiaOption(sb.ToString());
            option.action = DialogUtilities.ResolveActionByOdds(successOdds, null, RemedySuccessNode(), smiteOdds, null, RemedySmiteNode(), null, RemedyFailNode());
            remedyNode.options.Add(option);

            //Beguilement
            if (pawn.skills.GetSkill(SkillDefOf.Social).Level >= 15)
            {
                successOdds = Mathf.Clamp01(PES_Settings.BaseRemedyBeguilementChance * pawn.NegotiatePowerFactor());
                sb          = new StringBuilder(string.Format("[{0}]: {1}\n", "PES_beguile_noun".Translate(), goal.RemedyBeguilementStr));
                sb.AppendLine(OddsIndicator(successOdds, "PES_raidNeg_NegDeeper_Bargain_Success_Name"));
                option        = new DiaOption(sb.ToString());
                option.action = DialogUtilities.ResolveActionByOdds(successOdds, null, RemedySuccessNode(), null, RemedyFailNode());
                remedyNode.options.Add(option);
            }

            remedyNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));

            return(remedyNode);
        }
Esempio n. 3
0
        public static DiaNode PrologueNode()
        {
            TravelingIncidentCaravan caravan = DialogUtilities.tempCaravan;
            Pawn pawn = DialogUtilities.tempPawn;
            InterceptedIncident_HumanCrowd_RaidEnemy incident = caravan.incident as InterceptedIncident_HumanCrowd_RaidEnemy;
            RaidingGoal goal = incident.goal;

            if (incident == null)
            {
                return(null);
            }
            if (incident.raidGoalType == RaidGoalType.Smite)
            {
                return(null);
            }

            if (incident.SourceFaction == Faction.OfMechanoids)
            {
                return(DialogMaker_TryToContact.MechanoidAnswers());
            }

            StringBuilder sb = new StringBuilder("PES_RaidNeg_Proglog".Translate(caravan.CaravanTitle, incident.SourceFaction));

            sb.AppendLine();
            sb.AppendLine();

            bool polite = false;

            if (incident.raidGoalType == RaidGoalType.Rescue)
            {
                if (new FloatRange(0f, 1f).RandomInRange < 0.5f)
                {
                    polite = true;
                }
            }
            if (incident.raidGoalType == RaidGoalType.Extortion)
            {
                if (new FloatRange(0f, 1f).RandomInRange < 0.2f)
                {
                    polite = true;
                }
            }

            if (polite)
            {
                sb.Append("PES_RaidNeg_Attitude_Polite".Translate());
            }
            else
            {
                sb.Append("PES_RaidNeg_Attitude_Rude".Translate());
            }
            sb.AppendLine(goal.GoalExpStr);
            sb.AppendLine();

            if (polite)
            {
                sb.AppendLine("PES_RaidNeg_DemandSurrender_Polite".Translate());
            }
            else
            {
                sb.AppendLine("PES_RaidNeg_DemandSurrender_rude".Translate());
            }

            DiaNode diaNode = new DiaNode(sb.ToString());

            DiaOption option;

            string rebuffStr = "PES_RaidNeg_Rebuff_Head".Translate() + ("PES_RaidNeg_Rebuff_" + incident.raidGoalType.ToString()).Translate() + "\n";

            option      = new DiaOption(rebuffStr);
            option.link = RebuffNode();
            diaNode.options.Add(option);

            option      = new DiaOption("PES_RaidNeg_NegDeeper".Translate() + "\n");
            option.link = NegotiateDeepNode();

            diaNode.options.Add(option);

            option      = new DiaOption("PES_RaidNeg_Delay".Translate() + "\n");
            option.link = DelayNode();
            if (caravan.stageRemainingTick > 0)
            {
                option.Disable("PES_RaidNeg_Delay_Staging".Translate(GenDate.ToStringTicksToPeriod(caravan.stageRemainingTick)));
            }
            else if (caravan.StagedBefore)
            {
                option.Disable("PES_RaidNeg_Delay_DoneBefore".Translate());
            }
            else if (caravan.delayCoolDownTick > 0)
            {
                option.Disable("PES_RaidNeg_Delay_CoolDown".Translate(GenDate.ToStringTicksToPeriod(caravan.delayCoolDownTick)));
            }
            diaNode.options.Add(option);

            diaNode.options.Add(DialogUtilities.CurtOption("PES_Cancel", null, null, true));
            return(diaNode);
        }