CalculateRadial() public method

public CalculateRadial ( ) : void
return void
    private IEnumerator Fan(bool up)
    {
        var condition = up ? layout.MaxAngle < 360 : layout.MaxAngle > 0;

        if (layout.MaxAngle > 360)
        {
            layout.MaxAngle = 360;
        }
        else if (layout.MaxAngle <= 0)
        {
            layout.MaxAngle = 0;
        }
        while (condition)
        {
            if (up)
            {
                layout.MaxAngle += step;
            }
            else if (!up)
            {
                layout.MaxAngle -= step;
            }

            layout.CalculateRadial();

            if (layout.MaxAngle > 360)
            {
                layout.MaxAngle = 360;
            }
            else if (layout.MaxAngle < 0)
            {
                layout.MaxAngle = 0;
            }
            yield return(null);
        }

        yield return(null);
    }