void OnMouseDown()
    {
        RYMTestHandler rym = Camera.main.GetComponent <RYMTestHandler>();

        if (rym.frontEndItem.isExample && GameObject.Find("ArrowButton"))
        {
            return;
        }
        if (e == EventSystem.typeOfEvent.Mouse)
        {
            isClicked = !isClicked;
            foreach (ClickCardRYM c in FindObjectsOfType(typeof(ClickCardRYM)) as ClickCardRYM[])
            {
                if (!c.Equals(this))
                {
                    c.isClicked = false;
                }
            }
            if (!rym.frontEndItem.isExample)
            {
                GameObject.Find("ArrowButton").GetComponent <Button>().interactable = isClicked;
            }
            else
            {
                Camera.main.GetComponent <ContinueButtonRYM>().Continue(0);
            }
        }
    }
    // Update is called once per frame
    void Update()
    {
        RYMTestHandler rym = Camera.main.GetComponent <RYMTestHandler>();

        e = rym.backEndItem.currentEvent.type;

        if (e == EventSystem.typeOfEvent.Destroy)
        {
            isAnim = false;
        }

        GameObject button = transform.gameObject;

        if (button.GetComponent <SpriteRenderer>())
        {
            if (isClicked)
            {
                button.GetComponent <SpriteRenderer>().color = Color.gray;
            }
            else if (isAnim)
            {
                button.GetComponent <SpriteRenderer>().color = Color.green;
            }
            else
            {
                button.GetComponent <SpriteRenderer>().color = Color.white;
            }
        }
    }
    public void Continue(int val)
    {
        RYMTestHandler rym = Camera.main.GetComponent <RYMTestHandler>();

        e = rym.backEndItem.currentEvent.type;
        bool isCorrect = false;

        foreach (ClickCardRYM c in FindObjectsOfType(typeof(ClickCardRYM)) as ClickCardRYM[])
        {
            if (c.isClicked)
            {
                clickedCard = c;
                isCorrect   = c.isCorrect;
                break;
            }
        }
        print("hit");
        RYMOutputHandler.correct          = isCorrect;
        RYMOutputHandler.responsePosition = clickedCard.responsePosition;
        RYMOutputHandler.responseName     = clickedCard.responseName;

        if (GameObject.Find("ArrowButton") && val == 1)
        {
            GameObject.Find("ArrowButton").GetComponent <Button>().interactable = false;
            rym.backEndItem.eventNumber++;
            return;
        }

        if (isCorrect && !rym.backEndItem.currentEvent.jumpLabel.Equals(""))
        {
            for (int i = rym.backEndItem.eventNumber + 1; i < rym.backEndItem.events.Length; i++)
            {
                if (rym.backEndItem.currentEvent.jumpLabel.Equals(rym.backEndItem.events[i].jumpLabel))
                {
                    rym.backEndItem.eventNumber = i;
                    break;
                }
            }
        }
        else if (!GameObject.Find("ArrowButton"))
        {
            if (!isCorrect && rym.frontEndItem.isExample)
            {
                foreach (ClickCardRYM c in FindObjectsOfType(typeof(ClickCardRYM)) as ClickCardRYM[])
                {
                    if (c.isCorrect)
                    {
                        c.isAnim = true;
                    }
                    c.isClicked = false;
                }
                rym.backEndItem.eventNumber++;
            }
            else
            {
                foreach (ClickCardRYM c in FindObjectsOfType(typeof(ClickCardRYM)) as ClickCardRYM[])
                {
                    c.isClicked = false;
                }
                rym.backEndItem.eventNumber++;
            }
        }
    }
 // Use this for initialization
 void Start()
 {
     rym = Camera.main.GetComponent <RYMTestHandler>();
 }