protected void Setup() { QuickMove = AbilityDataItem.FindInterfacer("Move"); QuickTarget = AbilityDataItem.FindInterfacer("Attack"); QuickHarvest = AbilityDataItem.FindInterfacer("Harvest"); QuickBuild = AbilityDataItem.FindInterfacer("Construct"); QuickRally = AbilityDataItem.FindInterfacer("Spawner"); if (GUIManager == null) { GUIManager = new RTSGUIManager(); } Setted = true; cachedCommander = PlayerManager.MainController.Commander; }
protected void Setup() { QuickMove = AbilityDataItem.FindInterfacer("Move"); QuickTarget = AbilityDataItem.FindInterfacer("Attack"); QuickHarvest = AbilityDataItem.FindInterfacer("Harvest"); QuickBuild = AbilityDataItem.FindInterfacer("Construct"); QuickRally = AbilityDataItem.FindInterfacer("Rally"); if (GUIManager == null) { GUIManager = new RTSGUIManager(); } Setted = true; // set to starting camera angels yaw = GUIManager.MainCam.transform.eulerAngles.y; pitch = GUIManager.MainCam.transform.eulerAngles.x; }