void DisplayControllerInformation() { byte RT, LT; var state = _controller.GetState(); RT = state.Gamepad.RightTrigger; LT = state.Gamepad.LeftTrigger; RightTrigger = RT.ToString(); LeftTrigger = LT.ToString(); LeftAxis = string.Format("X: {0} Y: {1}", state.Gamepad.LeftThumbX, state.Gamepad.LeftThumbY); RightAxis = string.Format("X: {0} Y: {1}", state.Gamepad.RightThumbX, state.Gamepad.RightThumbX); //Buttons = string.Format("A: {0} B: {1} X: {2} Y: {3}", state.Gamepad.Buttons.ToString(), state.Gamepad.LeftThumbY); Buttons = string.Format("{0}", state.Gamepad.Buttons); }