public override void pinFunction(RSDESPin pin, EmbodiedClassifier classifier) { if (pin != null) { //TODO fix this its failing UnityEngine.Debug.Log("I made it so far"); pin.StarMode = RSDESPin.starFieldSelect.single; UnityEngine.Debug.Log("I am this: " + pin.StarMode); } }
public override Unity.Mathematics.float3 pinDirection(RSDESPin pin) { return((Unity.Mathematics.float3)pin.directionFromLatLong()); }