public void SetParam(string ParamName, RQUATERNION value) { effect.Parameters[ParamName].SetValue(value.quaternion); }
public void SetRotation(RQUATERNION Quaternion) { Quaternion q = Quaternion.quaternion; this.Quaternion = q; if (_type == CONST_REACTOR_PARTICLETYPE.Billboard) _emitter.myRotation = q; }