Esempio n. 1
0
 static void ManualQE()
 {
     //var Target = TargetSelector.GetTarget(REQ.Range, Q.DamageType, true);
     if (QEM)//&& Target != null
     {
         if (HAMMER)
         {
             R.Cast();
         }
         else if (RQ.IsReady() && RE.IsReady())
         {
             RQ.Cast(Game.CursorPos);
             Utility.DelayAction.Add(
                 (int)(RQ.Delay), () => RE.Cast(getParalelVec(Game.CursorPos)));
             //RE.Cast(getParalelVec(Game.CursorPos));
         }
     }
 }