public override void Start() { ship = GameObject.Find("Player").GetComponent<ShipManager>(); poigui = Camera.mainCamera.GetComponent<POIScanGUI>(); talk = transform.GetComponent<RPTalk_BeltOfAsteroids3>(); talkDifficulty = 2.0f; diplomacyCheck = false; }
public override void Start() { ship = GameObject.Find("Player").GetComponent<ShipManager>(); poigui = Camera.mainCamera.GetComponent<POILandGUI>(); activatedState = 0; inventory = ship.GetComponentInChildren<InventoryManager>(); diplomacyDifficulty = 5.0f; talk = transform.GetComponent<RPTalk_BeltOfAsteroids3>(); attack = transform.GetComponent<RPAttack_BeltOfAsteroids3>(); isNull = true; }