Esempio n. 1
0
 void UpdatePlayed()
 {
     if (selfIdx != -1 && opponentIdx != -1)
     {
         roundInfo = "";
         int  selfID       = selfState.hand[selfIdx];
         int  opponentID   = opponentState.hand[opponentIdx];
         Card selfCard     = CardDatabase.GetCard(selfID);
         Card opponentCard = CardDatabase.GetCard(opponentID);
         var  result       = Card.Compare(selfCard.type, opponentCard.type);
         roundInfo += "Played " + selfCard.Name() + "\n";
         roundInfo += "Opponent played " + opponentCard.Name() + "\n";
         roundInfo += "Round " + result;
         if (result == CardResult.Win)
         {
             selfCard.Win(selfState, opponentState);
             opponentCard.Lose(opponentState, selfState);
         }
         else if (result == CardResult.Lose)
         {
             selfCard.Lose(selfState, opponentState);
             opponentCard.Win(opponentState, selfState);
         }
         else if (result == CardResult.Tie)
         {
             selfCard.Tie(selfState, opponentState);
             opponentCard.Tie(opponentState, selfState);
         }
         selfState.hand.RemoveAt(selfIdx);
         selfState.Draw();
         opponentState.hand.RemoveAt(opponentIdx);
         opponentState.Draw();
         newRound();
     }
 }
Esempio n. 2
0
 public void OnEvent(EventData photonEvent)
 {
     if (photonEvent.Code == EventCode.kSyncInitCards)
     {
         var player = PhotonNetwork.CurrentRoom.GetPlayer(photonEvent.Sender);
         if (player == self)
         {
             Debug.LogError("Receiving command not sent to self."); return;
         }
         object[] data = (object[])photonEvent.CustomData;
         opponentState = new RPSPlayerState();
         for (int i = 0; i < opponentState.deck.Count; ++i)
         {
             opponentState.deck[i] = (int)data[i];
         }
         for (int i = 0; i < RPSPlayerState.kDefaultHandSize; ++i)
         {
             selfState.Draw();
         }
         for (int i = 0; i < RPSPlayerState.kDefaultHandSize; ++i)
         {
             opponentState.Draw();
         }
     }
     if (photonEvent.Code == EventCode.kPlayedCard)
     {
         var      player = PhotonNetwork.CurrentRoom.GetPlayer(photonEvent.Sender);
         object[] data   = (object[])photonEvent.CustomData;
         int      idx    = (int)data[0];
         if (player == self)
         {
             selfIdx = idx;
             int selfID = selfState.hand[selfIdx];
         }
         else if (player == opponent)
         {
             opponentIdx = idx;
             int opponentId = opponentState.hand[opponentIdx];
         }
         else
         {
             Debug.LogError("Unknown player event raised in room");
             return;
         }
         UpdatePlayed();
     }
 }