// Use this for initialization void Start() { RPGItem item = RPGItemDatabase.GetItem(1); if (item != null) { Debug.Log(string.Format("Item ID:{0},Item Name:{1},Item Desc{2}", item.ItemID, item.itemName, item.itemDesc)); } item = RPGItemDatabase.GetItem(2); if (item != null) { Debug.Log(string.Format("Item ID:{0},Item Name:{1},Item Desc{2}", item.ItemID, item.itemName, item.itemDesc)); } }