public static extern Quaternion QuaternionTransform(Quaternion q, RLMatrix mat);
public static extern float16 MatrixToFloatV(RLMatrix mat);
public static extern Quaternion QuaternionFromMatrix(RLMatrix mat);
public static extern RLMatrix MatrixSubtract(RLMatrix left, RLMatrix right);
public static extern RLMatrix MatrixMultiply(RLMatrix left, RLMatrix right);
public static extern RLMatrix MatrixNormalize(RLMatrix mat);
public static extern RLMatrix MatrixAdd(RLMatrix left, RLMatrix right);
public static extern RLMatrix MatrixInvert(RLMatrix mat);
public static extern RLMatrix MatrixTranspose(RLMatrix mat);
public static extern float MatrixTrace(RLMatrix mat);
public static extern float MatrixDeterminant(RLMatrix mat);
public static extern RLVector3 Vector3Transform(RLVector3 v, RLMatrix mat);