public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (msg.player == null || !msg.player.CanBuild()) { return; } if (!this.playerUsable) { return; } if (UnityEngine.Time.time < this.nextChangeTime) { return; } this.nextChangeTime = UnityEngine.Time.time + 2f; int num = msg.read.Int32(); if (RFManager.IsReserved(num)) { RFManager.ReserveErrorPrint(msg.player); return; } RFManager.ChangeFrequency(this.frequency, num, this, false, this.IsPowered()); this.frequency = num; this.MarkDirty(); base.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (msg.player == null || !msg.player.CanBuild()) { return; } if (base.GetOwnerPlayer() != msg.player) { return; } if (UnityEngine.Time.time < this.nextChangeTime) { return; } this.nextChangeTime = UnityEngine.Time.time + 2f; int num = msg.read.Int32(); if (RFManager.IsReserved(num)) { RFManager.ReserveErrorPrint(msg.player); return; } RFManager.ChangeFrequency(this.frequency, num, this, false, base.IsOn()); this.frequency = num; base.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); Item item = this.GetItem(); if (item != null) { item.MarkDirty(); } }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (Object.op_Equality((Object)msg.player, (Object)null) || !msg.player.CanBuild() || (double)Time.get_time() < (double)this.nextChangeTime) { return; } this.nextChangeTime = Time.get_time() + 2f; int newFrequency = msg.read.Int32(); RFManager.ChangeFrequency(this.frequency, newFrequency, (IRFObject)this, true, true); this.frequency = newFrequency; this.SendNetworkUpdateImmediate(false); }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (Object.op_Equality((Object)msg.player, (Object)null) || !msg.player.CanBuild()) { return; } int newFrequency = msg.read.Int32(); RFManager.ChangeFrequency(this.frequency, newFrequency, (IRFObject)this, true, true); this.frequency = newFrequency; this.MarkDirty(); this.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (msg.player == null || !msg.player.CanBuild()) { return; } int num = msg.read.Int32(); RFManager.ChangeFrequency(this.frequency, num, this, true, true); this.frequency = num; this.MarkDirty(); base.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (msg.player == null || !msg.player.CanBuild()) { return; } if (UnityEngine.Time.time < this.nextChangeTime) { return; } this.nextChangeTime = UnityEngine.Time.time + 2f; int num = msg.read.Int32(); RFManager.ChangeFrequency(this.frequency, num, this, true, true); this.frequency = num; base.SendNetworkUpdateImmediate(false); }
public void ServerSetFrequency(BaseEntity.RPCMessage msg) { if (Object.op_Equality((Object)msg.player, (Object)null) || !msg.player.CanBuild() || (Object.op_Inequality((Object)this.GetOwnerPlayer(), (Object)msg.player) || (double)Time.get_time() < (double)this.nextChangeTime)) { return; } this.nextChangeTime = Time.get_time() + 2f; int num = msg.read.Int32(); if (RFManager.IsReserved(num)) { RFManager.ReserveErrorPrint(msg.player); } else { RFManager.ChangeFrequency(this.frequency, num, (IRFObject)this, false, this.IsOn()); this.frequency = num; this.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); this.GetItem()?.MarkDirty(); } }
public void ServerSetFrequency(RPCMessage msg) { if (msg.player == null || !msg.player.CanBuild() || GetOwnerPlayer() != msg.player || UnityEngine.Time.time < nextChangeTime) { return; } nextChangeTime = UnityEngine.Time.time + 2f; int num = msg.read.Int32(); if (RFManager.IsReserved(num)) { RFManager.ReserveErrorPrint(msg.player); } else { if (Interface.CallHook("OnRfFrequencyChange", this, num, msg.player) != null) { return; } RFManager.ChangeFrequency(frequency, num, this, false, IsOn()); frequency = num; SendNetworkUpdate(); Item item = GetItem(); if (item != null) { if (item.instanceData == null) { item.instanceData = new ProtoBuf.Item.InstanceData(); item.instanceData.ShouldPool = false; } item.instanceData.dataInt = frequency; item.MarkDirty(); } Interface.CallHook("OnRfFrequencyChanged", this, num, msg.player); } }
public void ChangeFrequency(int newFreq) { RFManager.ChangeFrequency(this.frequency, newFreq, (IRFObject)this, true, true); this.frequency = newFreq; }