Esempio n. 1
0
 private void DisplayQuestion(Question p_question)
 {
     m_questionText.text           = p_question.m_question;
     m_countDownRef.countdownValue = 30;
     m_state = QuestionStates.QUESTION;
     PlayQuestionClip();
     LoadIllustrations();
     m_countDownRef.StartCoroutine(m_countDownRef.StartCountdown());
 }
Esempio n. 2
0
    void ShowVote()
    {
        m_audioSource2.Stop();

        m_ansMng.m_isVoting = true;
        m_state             = QuestionStates.VOTE;
        m_voteScreen.SetActive(true);
        m_countdownValue = 25;
        m_countDownRef.countdownValue = 25;
        m_countDownRef.StartCoroutine(m_countDownRef.StartCountdown());
    }
Esempio n. 3
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    IEnumerator ShowFact()
    {
        m_ansMng.m_isVoting = false;
        m_ansMng.Init();
        m_state             = QuestionStates.FACT;
        m_factQuestion.text = m_questionText.text;
        m_factText.text     = m_qDb.m_questions[m_currentQuestionIndex].m_fact;

        m_countDownRef.countdownValue = 10;
        m_countDownRef.StartCoroutine(m_countDownRef.StartCountdown());

        m_factScreen.SetActive(true);

        PlayFactClip();
        yield return(new WaitForSeconds(10));

        m_qDb.m_questions.RemoveAt(m_currentQuestionIndex);
    }
Esempio n. 4
0
        public void Calling_Finshish_method_should_change_state()
        {
            using (StringWriter output = new StringWriter()) {
                // arrange
                Mock <IUserTerminal> mock_user_terminal = new Mock <IUserTerminal>( );
                mock_user_terminal.SetupGet(x => x.Printer).Returns(output);

                string       text     = "What's your name?";
                MockQuestion question = new MockQuestion(text);

                QuestionStates state_before_call = question.State;

                // act
                question.Finish();

                // assert
                Assert.Equal(QuestionStates.Initilaized, state_before_call);
                Assert.Equal(QuestionStates.Finished, question.State);
            }
        }