public QuestionGen generateQuestion() { int LHS = Random.Range(0, 100); int RHS = Random.Range(0, 100); opChoice = Random.Range(0, 100); if (opChoice >= 50) { if (LHS > RHS) { exampleQ = new QuestionGen(LHS, RHS, '<', false); } else if (LHS < RHS) { exampleQ = new QuestionGen(LHS, RHS, '<', true); } } else if (opChoice <= 100) { if (LHS > RHS) { exampleQ = new QuestionGen(LHS, RHS, '>', true); } else if (LHS < RHS) { exampleQ = new QuestionGen(LHS, RHS, '>', false); } } return(exampleQ); }
public void questionDisplay(QuestionGen generatedQ) { questionText = GameObject.Find("Question").GetComponent <Text>(); questionText.text = generatedQ.toString(); }
void Start() { newQ = generateQuestion(); Debug.Log(newQ.toString()); questionDisplay(newQ); }