private static void GenerateLabQuest() { Slate slate = new Slate(); Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(InternalDefOf.GR_OpportunitySite_AbandonedLab, slate); QuestUtility.SendLetterQuestAvailable(quest); }
private static void GenerateMechLabQuestNow() { Slate slate = new Slate(); Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(InternalDefOf.GR_OpportunitySite_BiomechanicalLab, slate); QuestUtility.SendLetterQuestAvailable(quest); }
static bool TryExecuteWorkerPrefix(IncidentParms parms, IncidentDef ___def) { for (int i = 0; i < WG_GOM_setting.questnum; i++) { QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(___def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); } return(true); }
public void ActivateQuest(Pawn accepter, QuestInfo questInfo) { Find.QuestManager.Add(questInfo.quest); questInfo.quest.Accept(accepter); QuestUtility.SendLetterQuestAvailable(questInfo.quest); questInfo.currencyInfo?.Buy(questInfo); availableQuests.Remove(questInfo); }
public static bool Do() { var root = DefDatabase <QuestScriptDef> .GetNamed("Reunion_DownedRefugee"); var points = StorytellerUtility.DefaultThreatPointsNow(Current.Game.AnyPlayerHomeMap); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(root, points)); return(true); }
public void ActivateQuest(Pawn accepter, QuestInfo questInfo) { Log.Message("1 questInfo.quest: " + questInfo.quest.State + " - " + questInfo.quest.initiallyAccepted); Find.QuestManager.Add(questInfo.quest); questInfo.quest.Accept(accepter); QuestUtility.SendLetterQuestAvailable(questInfo.quest); questInfo.currencyInfo?.Buy(questInfo); availableQuests.Remove(questInfo); Log.Message("2 questInfo.quest: " + questInfo.quest.State + " - " + questInfo.quest.initiallyAccepted); }
protected override bool TryExecuteWorker(IncidentParms parms) { // give quest - 1.1 ver! QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(def.questScriptDef ?? parms.questScriptDef ?? NaturalRandomQuestChooser.ChooseNaturalRandomQuest(parms.points, parms.target), parms.points)); return(true); }
static void GenerateIntelQuest(Faction faction, string name, int goodwill) { Slate slate = new Slate(); slate.Set("points", StorytellerUtility.DefaultThreatPointsNow(Find.World)); slate.Set("asker", faction.leader); Quest newQuest = QuestUtility.GenerateQuestAndMakeAvailable(DefDatabase <QuestScriptDef> .GetNamed(name), slate); QuestUtility.SendLetterQuestAvailable(newQuest); faction.lastTraderRequestTick = Find.TickManager.TicksGame; faction.TryAffectGoodwillWith(Faction.OfPlayer, -goodwill, canSendMessage: false, canSendHostilityLetter: true, "GoodwillChangedReason_RequestedIntel".Translate()); }
public override void Execute() { QuestScriptDef scriptDef = DefDatabase <QuestScriptDef> .GetNamed("TKUtilsViewerRescue"); float threatPoints = StorytellerUtility.DefaultSiteThreatPointsNow(); var component = Current.Game.GetComponent <GameComponentPawns>(); if (component != null && component.pawnHistory.ContainsKey(Viewer.username.ToLower())) { component.pawnHistory.Remove(Viewer.username.ToLower()); } ViewerRescue.QueuedViewers.Enqueue(_report); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(scriptDef, threatPoints)); Viewer.Charge(storeIncident); }
public override void WorldComponentTick() { base.WorldComponentTick(); if (tickCounter > ticksToNextQuest) { Slate slate = new Slate(); Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(InternalDefOf.GR_OpportunitySite_AbandonedLab, slate); QuestUtility.SendLetterQuestAvailable(quest); ticksToNextQuest = (int)(60000 * Rand.RangeInclusive(10, 30) * GeneticRim_Mod.settings.GR_QuestRate); tickCounter = 0; } tickCounter++; }
private void GenerateQuest(QuestScriptDef script, Slate slate) { if (script.IsRootDecree) { Pawn pawn = slate.Get <Pawn>("asker"); if (pawn.royalty.AllTitlesForReading.NullOrEmpty()) { pawn.royalty.SetTitle(Faction.OfEmpire, RoyalTitleDefOf.Knight, grantRewards: false); Messages.Message("Dev: Gave " + RoyalTitleDefOf.Knight.label + " title to " + pawn.LabelCap, pawn, MessageTypeDefOf.NeutralEvent, historical: false); } Find.CurrentMap.StoryState.RecordDecreeFired(script); } else { Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(script, slate); if (!quest.hidden) { QuestUtility.SendLetterQuestAvailable(quest); } } }
public override void Tick() { base.Tick(); tickCounter--; if (tickCounter % tickInterval == 0) { light = !light; InternalDefOf.GR_Beep.PlayOneShot(new TargetInfo(this.Position, this.Map, false)); } if (tickCounter == 400) { tickInterval = 30; } if (tickCounter == 250) { tickInterval = 15; } if (tickCounter == 150) { tickInterval = 10; } if (tickCounter == 75) { tickInterval = 5; } if (tickCounter <= 0) { GenExplosion.DoExplosion(this.Position, this.Map, 2.9f, DamageDefOf.Flame, this, -1, -1, null, null, null, null, null, 0f, 1, false, null, 0f, 1); Slate slate = new Slate(); Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(InternalDefOf.GR_OpportunitySite_BiomechanicalLab, slate); QuestUtility.SendLetterQuestAvailable(quest); this.Destroy(); } }
private static void GenerateQuests(int count, bool logDescOnly) { Action <QuestScriptDef, Slate> generateQuest = delegate(QuestScriptDef script, Slate slate) { int num = 0; for (int i = 0; i < count; i++) { if (script.IsRootDecree) { Pawn pawn = slate.Get <Pawn>("asker"); if (pawn.royalty.AllTitlesForReading.NullOrEmpty()) { pawn.royalty.SetTitle(Faction.Empire, RoyalTitleDefOf.Knight, grantRewards: false); Messages.Message("Dev: Gave " + RoyalTitleDefOf.Knight.label + " title to " + pawn.LabelCap, pawn, MessageTypeDefOf.NeutralEvent, historical: false); } Find.CurrentMap.StoryState.RecordDecreeFired(script); } if (count != 1 && !script.CanRun(slate)) { num++; } else if (!logDescOnly) { Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(script, slate); if (!quest.hidden) { QuestUtility.SendLetterQuestAvailable(quest); } } else { Quest quest2 = QuestUtility.GenerateQuestAndMakeAvailable(script, slate); string text2 = quest2.name; if (slate.Exists("points")) { text2 = text2 + "(" + slate.Get("points", 0f) + " points)"; } if (slate.Exists("population")) { text2 = text2 + "(" + slate.Get("population", 0) + " population)"; } text2 += "\n--------------\n" + quest2.description + "\n--------------"; Log.Message(text2); Find.QuestManager.Remove(quest2); } } if (num != 0) { Messages.Message("Dev: Generated only " + (count - num) + " quests.", MessageTypeDefOf.RejectInput, historical: false); } }; Action <QuestScriptDef, Slate, Action> selectPoints = delegate(QuestScriptDef script, Slate slate, Action next) { List <DebugMenuOption> list3 = new List <DebugMenuOption>(); float localPoints = default(float); foreach (float item in DebugActionsUtility.PointsOptions(extended: false)) { localPoints = item; string text = item.ToString("F0") + " points"; if (script != null) { if (script.IsRootDecree) { slate.Set("asker", PawnsFinder.AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists.RandomElement()); } if (script == QuestScriptDefOf.LongRangeMineralScannerLump) { slate.Set("targetMineableThing", ThingDefOf.Gold); slate.Set("targetMineable", ThingDefOf.MineableGold); slate.Set("worker", PawnsFinder.AllMaps_FreeColonists.FirstOrDefault()); } slate.Set("points", localPoints); if (!script.CanRun(slate)) { text += " [not now]"; } } list3.Add(new DebugMenuOption(text, DebugMenuOptionMode.Action, delegate { slate.Set("points", localPoints); next(); })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list3)); }; Action <Slate, Action> selectPopulation = delegate(Slate slate, Action next) { List <DebugMenuOption> list2 = new List <DebugMenuOption> { new DebugMenuOption("*Don't set", DebugMenuOptionMode.Action, next) }; int localPopulation = default(int); foreach (int item2 in DebugActionsUtility.PopulationOptions()) { localPopulation = item2; list2.Add(new DebugMenuOption(item2.ToString("F0") + " colony population", DebugMenuOptionMode.Action, delegate { slate.Set("population", localPopulation); next(); })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list2)); }; List <DebugMenuOption> list = new List <DebugMenuOption>(); list.Add(new DebugMenuOption("*Natural random", DebugMenuOptionMode.Action, delegate { Slate slate3 = new Slate(); selectPoints(null, slate3, delegate { float points = slate3.Get("points", 0f); QuestScriptDef script2 = NaturalRandomQuestChooser.ChooseNaturalRandomQuest(points, Find.CurrentMap); if (script2.affectedByPopulation) { selectPopulation(slate3, delegate { generateQuest(script2, slate3); }); } else { generateQuest(script2, slate3); } }); })); foreach (QuestScriptDef scriptDef in DefDatabase <QuestScriptDef> .AllDefs.Where((QuestScriptDef x) => x.IsRootAny)) { QuestScriptDef localScriptDef = scriptDef; string defName = localScriptDef.defName; list.Add(new DebugMenuOption(defName, DebugMenuOptionMode.Action, delegate { Slate slate2 = new Slate(); if (localScriptDef.affectedByPoints && localScriptDef.affectedByPopulation) { selectPoints(localScriptDef, slate2, delegate { selectPopulation(slate2, delegate { generateQuest(localScriptDef, slate2); }); }); } else if (scriptDef.affectedByPoints) { selectPoints(localScriptDef, slate2, delegate { generateQuest(localScriptDef, slate2); }); } else if (localScriptDef.affectedByPopulation) { selectPopulation(slate2, delegate { generateQuest(localScriptDef, slate2); }); } else { generateQuest(localScriptDef, slate2); } })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list.OrderBy((DebugMenuOption op) => op.label))); }
public override void DoWindowContents(Rect inRect) { var num = inRect.y; //if (!this.title.NullOrEmpty()) //{ Verse.Text.Font = GameFont.Medium; Widgets.Label(new Rect(0f, num, inRect.width, TitleHeight), title); num += TitleHeight; //} Verse.Text.Font = GameFont.Small; var outRect = new Rect(inRect.x, num, inRect.width, inRect.height - ButtonHeight - 5f - num); var width = outRect.width - 16f; var viewRect = new Rect(0f, 0f, width, CalcHeight(width) + CalcOptionsHeight(width)); Widgets.BeginScrollView(outRect, ref scrollPosition, viewRect, true); Widgets.Label(new Rect(0f, 0f, viewRect.width, viewRect.height - CalcOptionsHeight(width)), Text.AdjustedFor(questPawn.pawn)); if (questPawn.questsAndIncidents.Count == 0) { questPawn.GenerateQuestsAndIncidents(); } for (var index = 0; index < questPawn.questsAndIncidents.Count; index++) { string defname; string keyedName; object questDef = null; var questName = string.Empty; if (questPawn.questsAndIncidents[index] is QuestScriptDef questScriptDef) { defname = questScriptDef.defName; keyedName = "RimQuest_" + defname; if ((!Prefs.DevMode && keyedName.Translate() == keyedName) || (Prefs.DevMode && keyedName.Translate().ToString().Contains("RìṁQùèșṭ_"))) { if (defname.Contains("_")) { defname = questScriptDef.defName.Split('_')[1]; } if (questScriptDef.defName.Contains("Hospitality")) { defname = questScriptDef.defName.Replace("_", " "); } questName = Regex.Replace(defname, "(\\B[A-Z])", " $1"); } else { questName = keyedName.Translate(); } questDef = questScriptDef; } if (questPawn.questsAndIncidents[index] is IncidentDef incidentDef) { defname = incidentDef.defName; questName = incidentDef.LabelCap; questDef = incidentDef; } if (string.IsNullOrEmpty(questName)) { continue; } var rect6 = new Rect(24f, viewRect.height - CalcOptionsHeight(width) + ((Verse.Text.CalcHeight(questName, width) + 12f) * index) + 8f, viewRect.width / 2f, Verse.Text.CalcHeight(questName, width)); if (Mouse.IsOver(rect6)) { Widgets.DrawHighlight(rect6); } if (Widgets.RadioButtonLabeled(rect6, questName, selectedQuest == questDef)) { selectedQuest = questDef; } } Widgets.EndScrollView(); if (Widgets.ButtonText(new Rect(0f, inRect.height - ButtonHeight, (inRect.width / 2f) - 20f, ButtonHeight), "CancelButton".Translate(), true, false, true)) { Close(true); } if (actualPlayerSilver >= actualSilverCost) { if (selectedQuest != null && Widgets.ButtonText( new Rect((inRect.width / 2f) + 20f, inRect.height - ButtonHeight, (inRect.width / 2f) - 20f, ButtonHeight), "Confirm".Translate() + " (" + "RQ_SilverAmt".Translate(actualSilverCost) + ")", true, false, true)) { if (selectedQuest is QuestScriptDef questDef) { var incidentParms = StorytellerUtility.DefaultParmsNow(IncidentCategoryDefOf.GiveQuest, Find.World); var storytellerComp = Find.Storyteller.storytellerComps.First((StorytellerComp x) => x is StorytellerComp_OnOffCycle || x is StorytellerComp_RandomMain); incidentParms = storytellerComp.GenerateParms(IncidentCategoryDefOf.GiveQuest, incidentParms.target); QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(questDef, incidentParms.points)); } if (selectedQuest is IncidentDef incidentDef) { IncidentParms incidentParms = StorytellerUtility.DefaultParmsNow(incidentDef.category, Find.World); if (incidentDef.pointsScaleable) { StorytellerComp storytellerComp = Find.Storyteller.storytellerComps.First((StorytellerComp x) => x is StorytellerComp_OnOffCycle || x is StorytellerComp_RandomMain); incidentParms = storytellerComp.GenerateParms(incidentDef.category, incidentParms.target); } incidentDef.Worker.TryExecute(incidentParms); } var questPawns = Find.World.GetComponent <RimQuestTracker>().questPawns; if (questPawns != null && questPawns.Contains(questPawn)) { questPawns.Remove(questPawn); } SoundDefOf.ExecuteTrade.PlayOneShotOnCamera(null); ReceiveSilver(questPawn.pawn, actualSilverCost); Close(true); Find.WindowStack.Add(new Dialog_MessageBox( "RQ_QuestDialogTwo".Translate(questPawn.pawn.LabelShort, interactor.LabelShort) .AdjustedFor(questPawn.pawn), "OK".Translate(), null, null, null, title)); } } else { if (Widgets.ButtonText( new Rect((inRect.width / 2f) + 20f, inRect.height - ButtonHeight, (inRect.width / 2f) - 20f, ButtonHeight), "RQ_LackFunds".Translate(), true, false, true)) { SoundDefOf.ClickReject.PlayOneShotOnCamera(null); Messages.Message("RQ_LackFundsMessage".Translate(), MessageTypeDefOf.RejectInput); } } }
private static void GenerateQuests(int count, bool logDescOnly) { List <DebugMenuOption> list = new List <DebugMenuOption>(); float localPoints = default(float); Slate testSlate = default(Slate); Action <QuestScriptDef> generate = delegate(QuestScriptDef script) { List <DebugMenuOption> list2 = new List <DebugMenuOption>(); foreach (float item in DebugActionsUtility.PointsOptions(extended: false)) { localPoints = item; string text = item.ToString("F0"); testSlate = new Slate(); testSlate.Set("points", localPoints); if (script != null) { if (script.IsRootDecree) { testSlate.Set("asker", PawnsFinder.AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists.RandomElement()); } if (script == QuestScriptDefOf.LongRangeMineralScannerLump) { testSlate.Set("targetMineable", ThingDefOf.MineableGold); testSlate.Set("worker", PawnsFinder.AllMaps_FreeColonists.FirstOrDefault()); } if (!script.CanRun(testSlate)) { text += " [not now]"; } } list2.Add(new DebugMenuOption(text, DebugMenuOptionMode.Action, delegate { int num = 0; bool flag = script == null; for (int i = 0; i < count; i++) { if (flag) { script = NaturalRandomQuestChooser.ChooseNaturalRandomQuest(localPoints, Find.CurrentMap); Find.CurrentMap.StoryState.RecordRandomQuestFired(script); } if (script.IsRootDecree) { Pawn pawn = testSlate.Get <Pawn>("asker"); if (pawn.royalty.AllTitlesForReading.NullOrEmpty()) { pawn.royalty.SetTitle(Faction.Empire, RoyalTitleDefOf.Knight, grantRewards: false); Messages.Message("Dev: Gave " + RoyalTitleDefOf.Knight.label + " title to " + pawn.LabelCap, pawn, MessageTypeDefOf.NeutralEvent, historical: false); } Find.CurrentMap.StoryState.RecordDecreeFired(script); } if (count != 1 && !script.CanRun(testSlate)) { num++; } else if (!logDescOnly) { QuestUtility.SendLetterQuestAvailable(QuestUtility.GenerateQuestAndMakeAvailable(script, testSlate)); } else { Quest quest = QuestUtility.GenerateQuestAndMakeAvailable(script, testSlate); Log.Message(quest.name + " (" + localPoints + " points)\n--------------\n" + quest.description + "\n--------------"); Find.QuestManager.Remove(quest); } } if (num != 0) { Messages.Message("Dev: Generated only " + (count - num) + " quests.", MessageTypeDefOf.RejectInput, historical: false); } })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list2)); }; list.Add(new DebugMenuOption("*Natural random", DebugMenuOptionMode.Action, delegate { generate(null); })); foreach (QuestScriptDef item2 in DefDatabase <QuestScriptDef> .AllDefs.Where((QuestScriptDef x) => x.IsRootAny)) { QuestScriptDef localRuleDef = item2; string defName = localRuleDef.defName; list.Add(new DebugMenuOption(defName, DebugMenuOptionMode.Action, delegate { generate(localRuleDef); })); } Find.WindowStack.Add(new Dialog_DebugOptionListLister(list.OrderBy((DebugMenuOption op) => op.label))); }