public override void OnSpeech(SpeechEventArgs e) { if (e.Mobile is PlayerMobile pm) { if (pm.AbyssEntry) { pm.SendLocalizedMessage(1112697); // You enter a state of peaceful contemplation, focusing on the meaning of Singularity. pm.PlaySound(249); } else if (!e.Handled && pm.InRange(Location, 2) && e.Speech.ToLower().Trim() == "unorus") { e.Handled = true; e.Mobile.PlaySound(0xF9); var quest = QuestHelper.GetQuest <QuestOfSingularity>(pm); if (HasDelay(pm) && pm.AccessLevel == AccessLevel.Player) { PrivateOverheadMessage(MessageType.Regular, 1150, 1112685, pm.NetState); // You need more time to contemplate the Book of Circles before trying again. pm.PlaySound(249); } else if (quest == null) { quest = new QuestOfSingularity { Owner = pm, Quester = this }; pm.SendGump(new MondainQuestGump(quest)); } else if (quest.Completed) { pm.SendGump(new MondainQuestGump(quest, MondainQuestGump.Section.Complete, false, true)); } else if (!pm.HasGump(typeof(QAndAGump))) { pm.SendGump(new QAndAGump(pm, quest)); } } } }
public override void OnSpeech(SpeechEventArgs e) { Mobile from = e.Mobile; PlayerMobile pm = from as PlayerMobile; if (pm is PlayerMobile && !e.Handled && from.InRange(Location, 2) && e.Speech.ToLower().Trim() == "unorus") { e.Handled = true; e.Mobile.PlaySound(0xF9); QuestOfSingularity quest = GetSingularityQuest(pm); if (HasDelay(pm) && pm.AccessLevel == AccessLevel.Player) { pm.SendLocalizedMessage(1112685); //You need more time to contemplate the Book of Circles before trying again. } else if (pm.AbyssEntry) { pm.SendLocalizedMessage(1112697); //You enter a state of peaceful contemplation, focusing on the meaning of Singularity. } else if (quest == null) { quest = new QuestOfSingularity(); quest.Owner = pm; quest.Quester = this; pm.SendGump(new MondainQuestGump(quest)); } else if (quest.Completed) { from.SendGump(new MondainQuestGump(quest, MondainQuestGump.Section.Complete, false, true)); } else if (!pm.HasGump(typeof(QAndAGump))) { pm.SendGump(new QAndAGump(pm, quest)); } } }
public override void OnSpeech(SpeechEventArgs e) { PlayerMobile pm = e.Mobile as PlayerMobile; if (pm.AbyssEntry) { pm.SendLocalizedMessage(1112697); //You enter a state of peaceful contemplation, focusing on the meaning of Singularity. } else if (pm != null && !e.Handled && pm.InRange(Location, 2) && e.Speech.ToLower().Trim() == "unorus" && QuestHelper.CheckDoneOnce(pm, typeof(TheArisenQuest), null, false)) { e.Handled = true; e.Mobile.PlaySound(0xF9); var quest = QuestHelper.GetQuest <QuestOfSingularity>(pm); if (HasDelay(pm) && pm.AccessLevel == AccessLevel.Player) { pm.PublicOverheadMessage(MessageType.Regular, 0x47E, 1112685); // You need more time to contemplate the Book of Circles before trying again. } else if (quest == null) { quest = new QuestOfSingularity(); quest.Owner = pm; quest.Quester = this; pm.SendGump(new MondainQuestGump(quest)); } else if (quest.Completed) { pm.SendGump(new MondainQuestGump(quest, MondainQuestGump.Section.Complete, false, true)); } else if (!pm.HasGump(typeof(QAndAGump))) { pm.SendGump(new QAndAGump(pm, quest)); } } }