Esempio n. 1
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        public void CompleteKillQuestTest()
        {
            IQuest quest = new QuestKill(1, "Welcome", "First Quest", itemReward, statReward, enemy_0, 5);

            quest.AcceptQuest(hero);

            Assert.AreEqual(true, quest.Active);
            Assert.AreEqual(false, quest.IsComplete());

            hero.Attack(enemy_0);
            hero.Attack(enemy_1);
            hero.Attack(enemy_2);
            hero.Attack(enemy_3);
            hero.Attack(enemy_4);

            Assert.AreEqual($"Kill Orc: 5/5", quest.GetConditions());
            Assert.AreEqual(true, hero.CompleteQuest(quest));

            Assert.AreEqual(hero.Inventory.Items.Count, 1);
            Assert.AreEqual(110f, ((RegenerationStat)hero.GetStat(StatType.Health)).MaxValue);
            Assert.AreEqual(105f, ((RegenerationStat)hero.GetStat(StatType.Energy)).MaxValue);
            Assert.AreEqual(105f, ((RegenerationStat)hero.GetStat(StatType.Stamina)).MaxValue);
            Assert.AreEqual(32f, hero.GetStat(StatType.Intelligence).Value);
            Assert.AreEqual(51f, hero.GetStat(StatType.Luck).Value);
        }
Esempio n. 2
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    public void InitializeQuestTable(ApplicationModel applicationModelInstance_)
    {
        /* Create Main Quests */
        QuestKill _mainQuestOne = new QuestKill();
        _mainQuestOne.ConstructQuest();
        _mainQuestOne.Title = "Primeira Quest";
        _mainQuestOne.Description = "Primeira quest de todas as quests do jogo";
        _mainQuestOne.QuestActionType = QuestActionTypeEnum.KILL;
        _mainQuestOne.QuestType = QuestTypeEnum.MAIN;
        _mainQuestOne.Active = true;
        _mainQuestOne.TargetAmount = 3;
        _mainQuestOne.CurrentAmount = 0;
        //_mainQuestOne.TargetID = EnemyTable.GetMainQuestOneEnemyId;

        QuestBase _mainQuestTwo = new QuestBase();
        _mainQuestOne.QuestChild = _mainQuestTwo;
        _mainQuestTwo.QuestFather = _mainQuestOne;
        _mainQuestTwo.Title = "Segunda Quest";
        _mainQuestTwo.Description = "Segunda quest de todas as quests principais do Jogo";
        _mainQuestTwo.QuestType = QuestTypeEnum.MAIN;
        _mainQuestTwo.QuestActionType = QuestActionTypeEnum.DELIVER;

        QuestBase _mainQuestThre = new QuestBase();
        _mainQuestTwo.QuestChild = _mainQuestThre;
        _mainQuestThre.QuestFather = _mainQuestTwo;
    }
Esempio n. 3
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        public void AcceptKillQuestTest()
        {
            IQuest quest = new QuestKill(1, "Welcome", "First Quest", itemReward, statReward, enemy_0, 5);

            quest.AcceptQuest(hero);

            Assert.AreEqual(1, hero.QuestList.Count);
            Assert.AreEqual(true, quest.Active);
            Assert.AreEqual(false, quest.IsComplete());
            Assert.AreEqual($"Kill Orc: 0/5", quest.GetConditions());
        }
Esempio n. 4
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        public void AcceptManyQuestsTest()
        {
            IQuest quest_gather = new QuestGather(1, "Welcome part 2", "Second Quest", itemReward, statReward, item_0, 5);
            IQuest quest_kill   = new QuestKill(1, "Welcome part 1", "First Quest", itemReward, statReward, enemy_0, 5);

            quest_gather.AcceptQuest(hero);
            quest_kill.AcceptQuest(hero);

            Assert.AreEqual(2, hero.QuestList.Count);
            Assert.AreEqual(true, quest_gather.Active);
            Assert.AreEqual(true, quest_kill.Active);
        }
Esempio n. 5
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        public void CreateKillQuestTest()
        {
            IQuest quest = new QuestKill(1, "Welcome part 1", "First Quest", itemReward, statReward, enemy_0, 5);

            Assert.AreEqual(1, quest.Id);

            Assert.AreEqual("Welcome part 1", quest.Title);
            Assert.AreEqual("First Quest", quest.Description);
            Assert.AreEqual(1, quest.Items.Count);
            Assert.AreEqual(1, quest.Items[0].Id);
            Assert.AreEqual("Helm of Fire", quest.Items[0].Name);
            Assert.AreEqual(5, quest.Stats.Count);
            Assert.AreEqual(QuestType.Kill, quest.Type);
            Assert.AreEqual(false, quest.Active);
        }
Esempio n. 6
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        public void UpdateKillQuestTest()
        {
            IQuest quest = new QuestKill(1, "Welcome", "First Quest", itemReward, statReward, enemy_0, 5);

            quest.AcceptQuest(hero);

            Assert.AreEqual(true, quest.Active);
            Assert.AreEqual(false, quest.IsComplete());

            hero.Attack(enemy_0);
            Assert.AreEqual($"Kill Orc: 1/5", quest.GetConditions());
            hero.Attack(enemy_1);
            Assert.AreEqual($"Kill Orc: 2/5", quest.GetConditions());
            hero.Attack(enemy_2);
            Assert.AreEqual($"Kill Orc: 3/5", quest.GetConditions());
            hero.Attack(enemy_3);
            Assert.AreEqual($"Kill Orc: 4/5", quest.GetConditions());

            Assert.AreEqual(false, hero.CompleteQuest(quest));
        }